userMartyn Chapmancancel
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907 Commits over 395 Days - 0.10cph!

12 Months Ago
Merge from main
12 Months Ago
Update changelog
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Merge from main
12 Months Ago
Merge from tugboat_toot
12 Months Ago
Configure max horn time and rate limit
12 Months Ago
Merge from main
12 Months Ago
Merge from compass
12 Months Ago
Needle now moves when tapped during admire animation
12 Months Ago
Adjust needle swing settings, now settles faster from big swings
12 Months Ago
Merge from compass
12 Months Ago
Merge from main
12 Months Ago
Remove last uses of node shortnames
12 Months Ago
NPC statements now copied over too
12 Months Ago
Post node data copy
12 Months Ago
Pre node data copy
12 Months Ago
Merge from ammocontainer_garbage
12 Months Ago
Merge from main
12 Months Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
12 Months Ago
Fixes
12 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
12 Months Ago
Merge from fix_ammo_contents_bug
12 Months Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
1 Year Ago
Merge from main
1 Year Ago
Changes to dialogue tree editor: - Support for new node types (entry node, branch node) - All dialogue trees now have and start at the entry node, with conditions for which speech node to start at defined in the graph editor window rather than in scripts - New node creation window - Nodes are now stored with GUID's and we use these to determine connections rather than shortnames - Updated all existing conversations to work with these changes, all *should* be mostly working as before. Where some scripts are still relying on shortname values things will break - Various other small fixes and improvements
1 Year Ago
Merge from main
1 Year Ago
Merge from waterpump_occlusion_fix
1 Year Ago
Fluid switch and powered water purifier loop audio now also affected by occlusion.
1 Year Ago
Merge from main
1 Year Ago
Merge from tugboat_toot 🎺
1 Year Ago
Restore changes and fix compile errors
1 Year Ago
Merge from main
1 Year Ago
Merge from compass
1 Year Ago
Merge from main
1 Year Ago
Setup for weapon rack
1 Year Ago
Merge from main
1 Year Ago
Change UI sounds and fix NRE when deployed in third person
1 Year Ago
Small fixes and tweaks
1 Year Ago
Water pump idle loop audio is now affected by occlusion.
1 Year Ago
Tweak needle settings
1 Year Ago
Merge from compass_gameplay
1 Year Ago
Merge from /compass
1 Year Ago
Fix and improve the previous fixes and improvements
1 Year Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
1 Year Ago
Merge from main
1 Year Ago
Hopefully fixes and improvements
1 Year Ago
Rebuild manifest
1 Year Ago
Merge from main
1 Year Ago
Setup for third person testing
1 Year Ago
Merge from /compass