branchrust_reboot/maincancel

35,213 Commits over 4,293 Days - 0.34cph!

7 Years Ago
old skin approval
7 Years Ago
Removed redundant private.0 files and respective metas
7 Years Ago
Cherry picked 37626
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed hunters jacket skin mat
7 Years Ago
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7 Years Ago
Fixed reload problems at extremely low FPS
7 Years Ago
Disconnect on checksum mismatch
7 Years Ago
Cherry picked 37573 from hdrp: fixed water system get height NRE
7 Years Ago
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7 Years Ago
Fixed binds not working with cinematic_play and cinematic_stop
7 Years Ago
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7 Years Ago
Added warning message to loading screen when joining servers with 4k maps with less than 10GB of RAM
7 Years Ago
Forgotten file
7 Years Ago
More terrain shader optimizations; 5% faster
7 Years Ago
increased server browser timeout limit to 90 seconds
7 Years Ago
ProjectVersion.txt
7 Years Ago
trainyard OOB fix Scene2Prefab
7 Years Ago
merge from excavator_fixes
7 Years Ago
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7 Years Ago
Restore reverse mix op
7 Years Ago
Simplified, cleaned and optimized terrain shader; now ~10% faster and easier to read Nuked terrain atlas related sampling; now array only Toned down parallax a bit
7 Years Ago
Diesel now costs 300 low grade Tweaked some sell order costs
7 Years Ago
Fixed Diesel_Collectable prefab ID
7 Years Ago
Disabled mesh compression on all remaining models
7 Years Ago
Subtracted 37426
7 Years Ago
Changed player settings vertex compression mask to include everything
7 Years Ago
Disabled mesh compression and read/write on all excavator-related models
7 Years Ago
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7 Years Ago
Only skip NPCPlayer in TriggerParent, not HTNPlayer (cargo ship)
7 Years Ago
Renamed array water get height More optimizations for single water get height Added water height test/profile preprocessor path; disabled by default Updated RustNative x64 windows binary; recompiled w/ same compiler settings as build server
7 Years Ago
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7 Years Ago
Trainyard S2P
7 Years Ago
Excavator now harvests metal ore and not metal fragments
7 Years Ago
Fixed train wagon b missing mats
7 Years Ago
Fixed minecart missing mats
7 Years Ago
Fixed water volume popping out of terrain with the new blend map
7 Years Ago
CraggyIsland clean up
7 Years Ago
Phrases
7 Years Ago
merge from giant_excavator_monument/excavator_fixes
7 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
7 Years Ago
Fixed potential water system issues when ocean body not in scene
7 Years Ago
Fixed RF broadcaster clipping through walls
7 Years Ago
Allow items to be deployed under water barrel
7 Years Ago
Optimized native path for WaterSystem.GetHeight; now over 5x faster Optimized native path for WaterSystem.GetHeight array; now over 10x faster Added managed fallbacks Updated x86_64/RustNative.dll
7 Years Ago
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