127,945 Commits over 4,109 Days - 1.30cph!
Fixed thrown spears healing their condition
Mining Quary + Survey Charge baseline
Scene stuff. Horror tree fix.
Hapis ignore terrain collider triggers.
Enterable tunnels, for real this time. Storm drain assets.
Collectable mushrooms and rocks on Hapis.
Fixed stringpool error in editor
Fixed player health display
Fixed incendirty rocket crash
Mountain peak fume effect.
Proc map water level hack ( revert this shit and update proper plz andre )
Fixed crafting queue not returning ingredients on disconnect/sleep/die
Barrels and ore don't respawn in ocean.
Send new ambient sounds to the right mixer channel
Second loot table tweak for barrels.
Added hemp plants to Hapis Island forests. Picking them gives clo... I mean plant fibers
Elephant grass & mountain cloud effect tweaks.
Subtracted changeset 8635
Properly fixed ocean water level
Added faster calculation path for colliders that are equal to their AABB to AddToWaterMap
Hemp copy & paste to procmap
Fixed climate script being stripped from servers
Don't spawn tundra field trees in the arid biome
Fixed crash when spawning block.halfheight (Unity 5.1 missing material crash)
Fixing/Diagnosing server BaseCorpse NRE
Fixed server NRE in ServerProjectileHit
Water mesh remake; now simpler and faster; now supports 256x256 resolution for central patch
Refectored water renderer; fixed issues with disappearing highlights, fog
Added and cleaned up preliminary terrain shoreline wetness from last week
Water fog fix from last week, now stable; replaced depth texture in global fog and TOD scattering
Refactored threaded simulation
Extra warning is primaryBody isn't set
Consolidated shoreline wetness into terrain layer and improved material params; edited defaults
Fixed issues across multiple water instances; fixed some bugs as well
Cleaned up shaders; fixed all remaining water rendering issues, except for SSAO on top of water
Added WaterLevel scene
Handle server is full properly
Shader variant updates
Editor item creation tool
Added wolf headdress model, textures, etc.
portable electrical generator model + materials.