branchrust_reboot/maincancel

35,122 Commits over 4,293 Days - 0.34cph!

2 Years Ago
merge from metal_detector
2 Years Ago
merge from death_marker_compass
2 Years Ago
merge from plant_ripe_stage
2 Years Ago
merge from fix_repair_bench_sfx_2
2 Years Ago
merge from fix_item_equip_swap_slots
2 Years Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
2 Years Ago
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2 Years Ago
Force NVG scale 1 and distortion 0 in profile.
2 Years Ago
Missed another use of useContinuousCollision on gibs
2 Years Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
2 Years Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
2 Years Ago
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2 Years Ago
merge from backpacks
2 Years Ago
merged to main ladder_hatch_repair
2 Years Ago
merge from safezone_warning
2 Years Ago
merge from menu_new_items_optimisation
2 Years Ago
merge from ladder_hatch_repair
2 Years Ago
merge from directional_damage_optimise
2 Years Ago
merge from death_screen_skip_server
2 Years Ago
merge from persistent_shelter_icon_fix
2 Years Ago
wallLight material uses the newish Emission Fresnel in Rust/Standard to emulate a central bulb without transparency. Tiny normal map adjustment to facilitate it better.
2 Years Ago
Fixed inverted light cookie.
2 Years Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
2 Years Ago
Skin bundle update
2 Years Ago
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2 Years Ago
merge from backpacks
2 Years Ago
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2 Years Ago
Add temp error log for rowboat clip
2 Years Ago
Temporary null tests in HumanNPC CreateCorpse
2 Years Ago
Fixed artifacts in reticle-full crosshair texture
2 Years Ago
merge from backpacks
2 Years Ago
merge from icon_size_fixes
2 Years Ago
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2 Years Ago
merge from quarry_updates
2 Years Ago
merge from prevent_launchsite_targeting_mlrs
2 Years Ago
merge from eoka_fire_chances
2 Years Ago
merge from industrial_transfer_abort
2 Years Ago
Merge ParentIfValidFix -> Main
2 Years Ago
Experimental fix for NRE in NPC death when in an invalid position
2 Years Ago
Removing my very buggy inside parent check in ParentIfValid for now. Will fix soon.
2 Years Ago
Avoid potential NRE in TriggerParent ParentIfValid
2 Years Ago
Fixed RenderingCommandBuffer error when equipping compound bow
2 Years Ago
merge from reduce_held_entity_item_counts
2 Years Ago
merge from demo_clothing_scrub_fix
2 Years Ago
merge from spraycan_ownerid
2 Years Ago
merge from rustige_egg_f_fix
2 Years Ago
merge from bardoor_swing_fix
2 Years Ago
merge from door_vehicle_phys_changes
2 Years Ago
Merge CorpseParentingFix -> Main
2 Years Ago
Skin bundle update