branchrust_reboot/maincancel

33,898 Commits over 4,171 Days - 0.34cph!

11 Years Ago
Time of Day update to latest
11 Years Ago
placement guide materials
11 Years Ago
Fixing some meta changes to expect smoothness, height and specularity in gamma space Updated atlas gen to fix/force import settings on generated atlas textures
11 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
11 Years Ago
Increased topology modifier radius of rocks 7, 9, 10 and 13 to prevent roads from going through them Increased required distance between two powerline poles Tightened shore topology to keep lighthouses from spawning very far out in the ocean Removed the ugly bridge placeholders (roads stop at the shore now, bridges will be added once we got some art) Made bridges more expensive for the road planner
11 Years Ago
Fixing rockin' sand
11 Years Ago
Added UA beta, removed GA
11 Years Ago
Accidentally included
11 Years Ago
Collect protection properties from clothes, scaled by condition
11 Years Ago
Didn't delete properly
11 Years Ago
some animations for the horse (running / idle )
11 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
11 Years Ago
Deleting NFAA shader, to see what happens
11 Years Ago
Tweaking scenes
11 Years Ago
Fixed server build not stripping client stuff
11 Years Ago
fixed some vertex weighting issues with the horse rig
11 Years Ago
Undoing AA shader removal because mainCamera is bitching
11 Years Ago
Shutting up NFAA error; made it SM 3.0 only
11 Years Ago
Fixed build postprocessing error by doing random motions in the project panel http://i.imgur.com/lz7hOlC.gif
11 Years Ago
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
11 Years Ago
Updated Satellite dish LODs to be inside FBXs, updated prefab scene
11 Years Ago
protocol++
11 Years Ago
Fix for player corpse not being harvestable balance for animal corpse contents
11 Years Ago
fixed weird spear animations
11 Years Ago
fixed some missing references (causing invisible viewmodels)
11 Years Ago
Undoing change 5672 by paroxum, which changed the GUID in a bunch of meta files
11 Years Ago
Merging reloading into main network protocol++
11 Years Ago
scene 2 prefab all
11 Years Ago
dryfire no longer interrupts attack animation last played option for weapons not to aim while cycling (shotgun/bolt) better timing for reloads on a few weapons better sound for revolver
11 Years Ago
env.time will change the time on the server
11 Years Ago
Made ScenesToPrefabs check both the timestamp from editor preferences and the prefab file modify timestamp Made SceneToPrefab prefab replacement a bit less hacky
11 Years Ago
added a 'dryfire' trigger to the firearms
11 Years Ago
added a blend to the dryfire animation so it doesn't snap noticably
11 Years Ago
tweaked teh revolver fire animation so it doesnt kick as much while aiming fixed revolver dryfire anim
11 Years Ago
Fixed SceneToPrefab not removing itself after overriding the prefab
11 Years Ago
tone down the muzzle flashes on the ak47/thompson so it's not so blinding. tone down the revolver attack animation;
11 Years Ago
harvesting corpses should work properly now revolver attack shake toned down
11 Years Ago
fixed reload times on smg and ar balanced a few melee weapon gather rates
11 Years Ago
Resizing some textures to see if that solves our compile issues
11 Years Ago
being crafty
11 Years Ago
Merge from procgen5
11 Years Ago
Protection properties work properly again Fixed some warnings
11 Years Ago
Undoing earlier texture change, since the crafty fix works
11 Years Ago
Protocol++ (network + save)
11 Years Ago
More content splitting
11 Years Ago
Moving stuff out of resources Made ambienceManager stuff use references instead of strings
11 Years Ago
Manually backported changesets 5737 and 5740 to main
11 Years Ago
Log exception message as warning if noise cannot connect to native backend
11 Years Ago
Shader fixes for RC2
11 Years Ago
Fixed RockMaterial error in test level