branchrust_reboot/maincancel

33,174 Commits over 4,109 Days - 0.34cph!

9 Years Ago
updated manifest
9 Years Ago
Adding new junkpiles to the spawntable
9 Years Ago
Removed usage of TextVariable (gc)
9 Years Ago
Removed usage of FilledImageVariable (gc)
9 Years Ago
Adjusting junkpile depth
9 Years Ago
Optimized Vitals updating (allocations)
9 Years Ago
Pickup/drop notice optimization
9 Years Ago
VariableReference gone
9 Years Ago
Sleeping bag fix
9 Years Ago
Server fix
9 Years Ago
9 Years Ago
ifdef'd TonemappingColorGrading OnGUI (allocations)
9 Years Ago
Fixed small allocation in TemporalAntiAliasing.OnRenderImage
9 Years Ago
Fixed allocations in UIHUD
9 Years Ago
Stop using LayerMask.GetMask!
9 Years Ago
Fixed puzzle barge door placement RUST 1512 Scene2Prefab Harbor_1
9 Years Ago
Fixed DepthOfFieldFocusPoint.Evaluate allocation
9 Years Ago
Fixed allocation in eyes.FrameUpdate Fixed allocation in Network.Client.Cycle Fixed HUD not showing in editor Fixed allocation in SendClientTick Fixed allocation in BuildInputState
9 Years Ago
Fixed allocation leak in Proto.CopyTo
9 Years Ago
Cleaning
9 Years Ago
Subtracting changeset 18195
9 Years Ago
decaying corpse flies no longer visible at night increased view distance of hat/riot helmet/pumpkin removed cloth cost from wood armor plants grow faster in sunlight, even faster under ceiling lights
9 Years Ago
Removed collider and rigidbody from the player_preview prefab
9 Years Ago
Removed rigidbodies from the player_collision and player_model prefabs (perf test)
9 Years Ago
Don't add the skinned mesh colliders to the local player
9 Years Ago
Crossbow lod optimisation Prefab fixes folder cleanup
9 Years Ago
cherrypicking truck variants
9 Years Ago
Truck wreck models/LODs/COL/Prefab
9 Years Ago
Added a new junkpile containing the wrecked truck Manifest
9 Years Ago
Made ragdoll movement non jittery
9 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)
9 Years Ago
9 Years Ago
Fixed landmine_explosion prefab being fucked up and breaking when pooled (smoke_1 and smoke_2 warnings)
9 Years Ago
merge into main protocol++
9 Years Ago
plant entity profile samples
9 Years Ago
Fixed that some small static rocks were never culling
9 Years Ago
Fixed lootpanel missing references
9 Years Ago
Fixed the complete mess of our loot prefabs, added proper culling for everything Network++
9 Years Ago
Fixed moonwalking
9 Years Ago
Fixed stone hatchet invisible in workshop
9 Years Ago
Item store auto pricing (based on age)
9 Years Ago
New skins
9 Years Ago
Fixed attachments
9 Years Ago
Vessel fix
9 Years Ago
Soft shadows now allowed from GQ=2+
9 Years Ago
Fixed pickup menu difficulty
9 Years Ago
Cannot place items or build over junkpiles
9 Years Ago
Fixed connection queue exploit Network++
9 Years Ago
Cleanup
9 Years Ago
Flamethrower optimisation