127,264 Commits over 4,109 Days - 1.29cph!
Missing loot table meta file
Fixed player active weapon not always updating for other players
Show different message on research table when blueprint in item slot
Don't enforce population limits on corn and pumpkins
Moved LookRotationForcedUp and LookRotationGradient to QuaternionEx
Fixed server browser not refreshing on game startup
Fixed workshop/market buttons not opening
Item name/descriptions spelling/consistency
Fixed landmine and beartrap being placeable in radtowns and monument nobuild zones
Fixed being able to place multiple beartraps inside each other
Fixed deployable guides showing up as blue inside non-authorized cupboard range
slightly nerfed oil barrel spawns
oil barrels drop 15 crude instead of 20
oil barrels have longer LOD ranges
rebalanced some armor types
fixed static mining quarry process rate
Fixed default+black beenies being exactly the same
Disable hover over item info preview
Skin picker window closed with escape/tab
fixed a few small loot issues on sphere tank monument
fixed additive impact effects not working
Fixed signs not destroying
fixed trashpiles and oilbarrels stacking up with server restarts, whoops
Fixed takedamage_hit going to all players
restored cargo plane sound
Disabled audio.speakers (causing crash)
Just disable Mono mode - because that seems to be the one that's crashing
Somehow managed to introduce a bug while adding one line of code
added WIP frosty breath FX
Added new overlay_bleeding.
Increased static quarry production rate
fixed fireball spreading (again)
added VFXGallery scene, muzzle smoke FX and updated frosty breath FX
Added world.monuments query to quickly get an overview of all the monuments on a map
TextBuffer splits all input into individual lines
Fixed triangle foundation climbing
Added cooldown to jumping when on a ladder
fixed the positioning of the spears in 3rd person
added some 3rd person jump specific animations for the spear
Include all bundled prefabs in the manifest (should fix high wall placement)
HIgh wooden wall is researchable, loot spawns very rarely
fixed manifest building fuckup
Disabled saving for barrels and crates that spawn on spawn points (fixes duplicates on server restart)
added some relaxed gestures that the player will play if he hasn't fired his gun in awhile.
added code to play some variation in the idle gestures every few seconds.
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Made protocol mismatch disconnect message more descriptive
Fixed not seeing the head look direction of other players