userPeturcancel

6,434 Commits over 4,141 Days - 0.06cph!

3 Months Ago
Weather profile stuff
3 Months Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
3 Months Ago
Removed problematic FX from the old Cave Large Sewers. Also stripped distance flares from these. No need for them indoors.
3 Months Ago
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3 Months Ago
Merge from teslacoilfix (distance culling inconsistencies)
3 Months Ago
LOD changes to TeslaCoil FX.
4 Months Ago
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Merge from catabees
4 Months Ago
Fixes
4 Months Ago
Catapult bee impact
4 Months Ago
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4 Months Ago
Flash setup
4 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
4 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
4 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
4 Months Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
4 Months Ago
Weather progress
4 Months Ago
Remaining biome.
4 Months Ago
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4 Months Ago
Env progress/backup.
4 Months Ago
Iterating configs.
4 Months Ago
Arctic biome tweaks with new ambient features.
4 Months Ago
Buncha fixes/compensations for overbrightness bug.
4 Months Ago
Codelock leak tightness improvements.
4 Months Ago
Electric furnace tweaks.
4 Months Ago
IO bugfixes batch 1
4 Months Ago
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4 Months Ago
Climate & post for remaining biomes.
4 Months Ago
Temperate biome settings. Arid tweaks to compensate.