userPeturcancel

6,713 Commits over 4,232 Days - 0.07cph!

43 Days Ago
43 Days Ago
More spawn related stuff
43 Days Ago
Savas-specific spawn tables.
44 Days Ago
Spawn pops
44 Days Ago
Savas specific spawn stuff + more terrain progress
44 Days Ago
Topology WIP & related
44 Days Ago
Final sculpts
44 Days Ago
Scene backup
44 Days Ago
More sculpts
44 Days Ago
Sculpt backup
45 Days Ago
Terrain progress
45 Days Ago
Fixed mirroring issue
45 Days Ago
45 Days Ago
45 Days Ago
Splatting
45 Days Ago
Final cliff placement.
46 Days Ago
46 Days Ago
46 Days Ago
Scene progress
46 Days Ago
Height fixaroos
46 Days Ago
Splat cleanup
46 Days Ago
So much cliffing
46 Days Ago
A little bit more
46 Days Ago
46 Days Ago
46 Days Ago
Terrain configuration, textures & related.
47 Days Ago
Savas-specific terrain config (WIP)
47 Days Ago
Fixed tunnels.
47 Days Ago
48 Days Ago
Merge from naval update
49 Days Ago
Hat light improvements and optimizations.
49 Days Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
51 Days Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
51 Days Ago
Made poolable.
51 Days Ago
Gib prefabs. Tintable. Related files & filename org.
52 Days Ago
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52 Days Ago
Gibs
52 Days Ago
String meshes.
53 Days Ago
Texture size opt.
53 Days Ago
Balloon stuff WIP/backup
54 Days Ago
Texture size optimization.
54 Days Ago
Fixes
54 Days Ago
54 Days Ago
Fixed fireball yellowification.
55 Days Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
55 Days Ago
Reworked the supply drop to fix the visual regression.
56 Days Ago
Fixed remaining spinners.
57 Days Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
57 Days Ago
Missing files
58 Days Ago
Fixed wonky 3P chainsaw orientation.