userPeturcancel

6,675 Commits over 4,202 Days - 0.07cph!

24 Days Ago
Texture size opt.
25 Days Ago
Balloon stuff WIP/backup
25 Days Ago
Texture size optimization.
26 Days Ago
Fixes
26 Days Ago
26 Days Ago
Fixed fireball yellowification.
26 Days Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
26 Days Ago
Reworked the supply drop to fix the visual regression.
28 Days Ago
Fixed remaining spinners.
29 Days Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
29 Days Ago
Missing files
30 Days Ago
Fixed wonky 3P chainsaw orientation.
30 Days Ago
Merge from shiplighting
30 Days Ago
Merge from (parent) naval_update.
30 Days Ago
Added lighting to the 4 variants with bespoke tweaks.
30 Days Ago
Spotlight.on.cool flare tweak.
30 Days Ago
Exhaust fixes.
30 Days Ago
Stray light fix. Cleanup.
30 Days Ago
Final polish.
30 Days Ago
Moved ambient flies to prefab & improved them.
30 Days Ago
Timeshimmer off globally on plight.flares
30 Days Ago
Distance flares.
30 Days Ago
Aniso angle improvements on the nets. PFX pass.
30 Days Ago
Flare improvements.
30 Days Ago
Various LOD popping tweaks.
30 Days Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
31 Days Ago
Occlusion gymnastics.
32 Days Ago
Fixed glass mesh layer (transparent > world)
32 Days Ago
Consolidated into new lighting prefab.
33 Days Ago
Final sans volumes.
34 Days Ago
Backup
34 Days Ago
Interior
37 Days Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
37 Days Ago
Ship lighting progress.
37 Days Ago
Fixed cabinet light bleed on these.
38 Days Ago
Fixes
38 Days Ago
Projectiles
38 Days Ago
Applied prefabs. Dummy coord fixes.
40 Days Ago
Attack update
40 Days Ago
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41 Days Ago
RPG fx WIP.
41 Days Ago
Muzzle position fix
42 Days Ago
Cleanup
42 Days Ago
Viewmodel render fix.
42 Days Ago
Viewmodel FX updates.
42 Days Ago
Chainsaw FX.