userPeturcancel

6,675 Commits over 4,202 Days - 0.07cph!

10 Days Ago
Corals
10 Days Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
10 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
11 Days Ago
Merge from naval update
12 Days Ago
12 Days Ago
Arctic biome stuff
12 Days Ago
Arctic biome revamp
13 Days Ago
Filename consistency
13 Days Ago
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
13 Days Ago
13 Days Ago
Spawn table stuff & related files
13 Days Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
14 Days Ago
14 Days Ago
More spawn related stuff
14 Days Ago
Savas-specific spawn tables.
14 Days Ago
Spawn pops
14 Days Ago
Savas specific spawn stuff + more terrain progress
15 Days Ago
Topology WIP & related
15 Days Ago
Final sculpts
15 Days Ago
Scene backup
15 Days Ago
More sculpts
15 Days Ago
Sculpt backup
15 Days Ago
Terrain progress
15 Days Ago
Fixed mirroring issue
16 Days Ago
16 Days Ago
16 Days Ago
Splatting
16 Days Ago
Final cliff placement.
16 Days Ago
16 Days Ago
16 Days Ago
Scene progress
17 Days Ago
Height fixaroos
17 Days Ago
Splat cleanup
17 Days Ago
So much cliffing
17 Days Ago
A little bit more
17 Days Ago
17 Days Ago
17 Days Ago
Terrain configuration, textures & related.
17 Days Ago
Savas-specific terrain config (WIP)
17 Days Ago
Fixed tunnels.
18 Days Ago
19 Days Ago
Merge from naval update
20 Days Ago
Hat light improvements and optimizations.
20 Days Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
21 Days Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
22 Days Ago
Made poolable.
22 Days Ago
Gib prefabs. Tintable. Related files & filename org.
23 Days Ago
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23 Days Ago
Gibs
23 Days Ago
String meshes.