userPeturcancel

6,227 Commits over 4,414 Days - 0.06cph!

41 Days Ago
Neon prefabs to default layer for ref probe purposes.
41 Days Ago
A, B, C lighting prefabs. Layer stuff for remaining interior shells. Scene backup.
42 Days Ago
More lighting
42 Days Ago
More lighting
42 Days Ago
More lighting
43 Days Ago
Lighting progress
43 Days Ago
Lighting progress
44 Days Ago
Various kiosk fixes
44 Days Ago
Kiosk lighting
44 Days Ago
Kiosk lighting WIP.
45 Days Ago
Mat tweak
45 Days Ago
Neon signs lighting & mat tweaks.
45 Days Ago
moved apartment prefab lighting into its own group
45 Days Ago
Disabled glass refraction Moved market lighting to its own prefab.
48 Days Ago
Added degree indicator
48 Days Ago
Improved HUD contrast. Removed the old disabled UI from the prefab.
48 Days Ago
Tiny tweak on the monitor display to make it reflect better.
48 Days Ago
Flipped hte UI numbers to align with the min max flip. Removed debug gizmos from impacts. Minor polish.
48 Days Ago
Ammo type ui icons & colour consistency fixes.
49 Days Ago
Different explosions for HE and Frag. Fixed parenting issues.
50 Days Ago
FX debug setup. Alt ammo prefabs.
52 Days Ago
Mortar UI
52 Days Ago
Launch site fix test
52 Days Ago
Fixed launch site terrain
53 Days Ago
Fixed remaining light fixture issues.
56 Days Ago
Further fine tuning on the time acceleration curve, even out dusk vs dawn, while keeping night 10 minutes IRL long.
57 Days Ago
Minor lens flare tweaks.
57 Days Ago
S2P'd some stuff to fix compact ceiling light regression.
59 Days Ago
Merge fixes.
59 Days Ago
Merge from main
59 Days Ago
All remaining monument fixes.
2 Months Ago
Remaining fixtures.
2 Months Ago
This fixture was messed up and missing all mesh LODs
2 Months Ago
More shadow light cleanup.
2 Months Ago
Tweaks for updated light fixtures.
2 Months Ago
Static prop lantern consistency. Red spotlights on Excavator fixes.
2 Months Ago
These too.
2 Months Ago
Missed some files.
2 Months Ago
Monument fixes.
2 Months Ago
Massaged the broken time acceleration curve to increase night time to be closer to 10 minutes again.
2 Months Ago
Fixed nuke EffectRecycle prefab errors.
2 Months Ago
Mortar explosion. HDR tweak on explosion small for tonemap tweak.
2 Months Ago
Fixed loop issue on small explosion.
2 Months Ago
Attack prefab setup. Embedded on deployed like the cannon atm.
2 Months Ago
More tuning. Backup.
2 Months Ago
Mortar WIP.
2 Months Ago
FX stuff
2 Months Ago
Scaled to match mortar tube.
2 Months Ago
Mortar ammo stuff.
2 Months Ago
Some niche fixtures that I missed. Scene