userPeturcancel

7,083 Commits over 4,506 Days - 0.07cph!

2 Months Ago
Jukebox cast lighting
2 Months Ago
Soundwaves Nixed fresnel from the emissive for aliasing purposes.
2 Months Ago
Reworked power pole visual emphasis. Cleaned up old FX.
2 Months Ago
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2 Months Ago
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2 Months Ago
Fixed lighting over time logic.
2 Months Ago
Upped density of power plant chimney smoke
2 Months Ago
Fusebox indicators & related files. Lighting prefab update.
2 Months Ago
Sat entity fx recovery
2 Months Ago
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2 Months Ago
FX updates
2 Months Ago
Crash impact.
2 Months Ago
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2 Months Ago
Cleaned out old ground plane
2 Months Ago
Sat remains improvements.
3 Months Ago
Satellite FX progress
3 Months Ago
Satellite stuff WIP
3 Months Ago
Crude pump variant with on/off states.
3 Months Ago
Powerplant player states. Various related fixes and improvements. File cleanup.
3 Months Ago
Player enabled FX.
3 Months Ago
Finalized powerplant base lighting.
3 Months Ago
Lighting progress
3 Months Ago
Powerplant exterior updates.
3 Months Ago
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3 Months Ago
Fixed this mat being emissive on abandoned static env assets.
3 Months Ago
Powerline indicator states, electrical FX, LODs & distance glow.
3 Months Ago
Added active FX, sounds and env volume to the pipe hole.
3 Months Ago
Enabled/Disabled states for freezer
3 Months Ago
Freezer fx tweaks & cleanup
3 Months Ago
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3 Months Ago
Fixed streetlight volumetrics hue not propagating. Pop fix. S2P.
3 Months Ago
Occlusion tweaks & shadow priority improvements. Removed distance flares from basement assets. S2P
3 Months Ago
Final light tweaks & polish fixes. S2P.
3 Months Ago
Market lighting tweaks for the changed layout.
3 Months Ago
Prefab cleanup.
3 Months Ago
Fixed some conduits that didn't line up to light fixtures anymore.
3 Months Ago
More lighting polish.
3 Months Ago
Lighting prefab improvements.
3 Months Ago
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3 Months Ago
Tweaked various prop LOD distances that were popping in the corridors and lobby
3 Months Ago
More fixes. S2P.
3 Months Ago
More fixes & polish. S2P.
3 Months Ago
Volume polish
3 Months Ago
Lighting on its own dedicated culling volumes instead of with furniture.
3 Months Ago
Lighting cullers progress.
3 Months Ago
Culling tests.
3 Months Ago
Migrating main building commons lighting into its own culler system, part 1 (WIP)
3 Months Ago
Fixed apartment door numbers
3 Months Ago
Recovered layer settings in large apartment. Fixed door lighting issue.