userPeturcancel

6,271 Commits over 4,414 Days - 0.06cph!

4 Years Ago
Fixed Jacko lanterns interior lights taking 58 minutes to reach full brightness
4 Years Ago
Temporarily reverted Additive HDR shader to earlier version for merge purposes
4 Years Ago
mf main
4 Years Ago
Scene backup & related files
4 Years Ago
Dynamic flame WIP
4 Years Ago
Dynamic torch flame WIP
4 Years Ago
GPU instancing on some mats & texture import optimization
4 Years Ago
Final pikes iteration Scene backup
4 Years Ago
Zeroed the prefab because OCD
4 Years Ago
Facelift and simplifaction for the Skull Spike w/ Candle Lights. Improved lighting, FX, LightEx and EntityFlagToggle trimmed from 6 entities to 2 with ParticleSystemContainer
4 Years Ago
Scene backup Tuna wall light fix
4 Years Ago
mf main
4 Years Ago
Tuna can light lighting/fx refresh. Optimized related textures. Stopped the mesh from creating those blank clutter materials that do nothing.
4 Years Ago
Tuna can wall light refresh
4 Years Ago
Asset farm setup.
4 Years Ago
Cherrypickable material fix for the new tools at low shader level (Changed from Rust Cloth to Rust Standard) Slight optimization of related import settings.
4 Years Ago
Fireplace & Skull Fire Pit iteration Texture optimization
4 Years Ago
Skull fire pit polish & related files.
4 Years Ago
Fire Pit mesh overlay & scene backup
4 Years Ago
mf main
4 Years Ago
Nudged the campfire main light hue a few degrees towards yellow.
4 Years Ago
Cleanup
4 Years Ago
Halloween files
4 Years Ago
mf main
4 Years Ago
Pumpkin mat.
4 Years Ago
Hapis: Priority InsideTerrain violation fixes.
4 Years Ago
Use the campfire as a guide mesh for the cursed cauldron like we used to, because of rotational faff.
4 Years Ago
Fixed/Updated Cursed Cauldron static variant.
4 Years Ago
Scene backup too
4 Years Ago
Pumpkin emissive texture tweak
4 Years Ago
merge from main
4 Years Ago
Merge from VFX (Small furnace)
4 Years Ago
Furnace FX/Lighting refresh & optimization
4 Years Ago
Final small furnace.
4 Years Ago
Small furnace WIP
4 Years Ago
Merge from vfx (Cursed Cauldron)
4 Years Ago
LOD polish
4 Years Ago
mf main
4 Years Ago
Made a more still disabled water surface for the cauldron, instead of having it be a magical perpetual wave machine. Cleanup.
4 Years Ago
Cauldron prefab setup & slight mat reflection tweaks on the cauldron itself.
4 Years Ago
Final polish and tweaks for the Cursed Cauldron refresh, after helpful feedback from Alex
4 Years Ago
mf main
4 Years Ago
Cauldron refresh
4 Years Ago
Scene backup. Cauldron refresh files.
4 Years Ago
Fixed a world space orientation issue on the large furnace flames.
4 Years Ago
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
4 Years Ago
mf main
4 Years Ago
Merge fix for campfire as the folder moved.
4 Years Ago
Fixed merge issues with large furnace
4 Years Ago
Campfire & fireplace prefabs