userPeturcancel

6,793 Commits over 4,294 Days - 0.07cph!

3 Years Ago
Glass shard gib subemitter replacement and sinking logic
3 Years Ago
Revised wood impacts using the new meshes.
3 Years Ago
Metal ore impacts also following the new metal impact sparking behaviour Added Matt's shrapnel meshes to the effect.
3 Years Ago
Scene backup Organized some files in the messy effects folder
3 Years Ago
Revised metal impacts. Sparking occasionally instead of always.
3 Years Ago
Setup Matt's improved gib models.
3 Years Ago
New gib meshes. Scene backup.
3 Years Ago
Physicsmat impacts iteration & related files.
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fixed two bad parameters on the rock_pile_cream material to get rid of the black tar.
3 Years Ago
Disabled LightEx from the bounce because potential timing desync
3 Years Ago
Made the alarm & bounce pulse.
3 Years Ago
Clipped the PFX prefab onto the ice throne.
3 Years Ago
Changed one word from outside to inside
3 Years Ago
ExitEntranceCombo refactor to stop the newly added light bleed between inside/outside realms. (needs script tweaks) Fixed Gumdrop Yellow sometimes running 2 materials.
3 Years Ago
Alarm tweak WIP
3 Years Ago
fixed cream pile blend material metallic and specular levels to match the floor
3 Years Ago
Ice fumes final'ish
3 Years Ago
Ice fumes WIP
3 Years Ago
Fixed Ice Throne not using the roughness texture on the foliage shader. Minor param tweaks.
3 Years Ago
Merge from xmastunnel_relight: (tunnel lighting/post revamp + cream piles + lootbox visuals)
3 Years Ago
Merge from xmas_2022
3 Years Ago
Test scene backup
3 Years Ago
Enhanced the FX/lighting around the Xmas tunnel loot box
3 Years Ago
Tweaked some bounce to behave with the spawned entrance door.
3 Years Ago
Applied new lighting and post to candy tunnels
3 Years Ago
Added post process override triggerse to tunnel pieces
3 Years Ago
Atmosphere volume into the entrance prefab
3 Years Ago
merge from xmas_2022
3 Years Ago
Added ground cream piles to some pieces
3 Years Ago
Final piece & iteration
3 Years Ago
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3 Years Ago
Corner piece & more iterations
3 Years Ago
Collapse piece + iterations
3 Years Ago
More pieces & prefab tweaks.
3 Years Ago
More tunnel pieces & iteration
3 Years Ago
Wide tunnel tests
3 Years Ago
Moved the bounce light away from the gumdrop prefab, because it is not always used.
3 Years Ago
First plugin lighting prefab Scene backup
3 Years Ago
Scene backup and gumdrop changes
3 Years Ago
SSS intensity tweak
3 Years Ago
Files needed for SSS chocolate if we go that route
3 Years Ago
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3 Years Ago
Scene backup. Added batching on some mats. New cream pile static based on existing rubble piles
3 Years Ago
Scene & material backup
3 Years Ago
Scene backup
3 Years Ago
Xmas tunnel portion added to the test map
3 Years Ago
Fixed small typo in the newly organized hierarchy.
3 Years Ago
Finished the complete polish pass on Bandit Xmas, and the related nightmare manual merge S2P & scene.