userPeturcancel

7,562 Commits over 3,623 Days - 0.09cph!

3 Years Ago
SE coastline WIP
3 Years Ago
Remaining Site B topside spawns & surrounding terrain
3 Years Ago
Site B exterior WIP
3 Years Ago
Site B stuff
3 Years Ago
3 Years Ago
Textures/mats for unique site B underground look
3 Years Ago
Fixed all broken Site B prefabs
3 Years Ago
Area around radtown3 and along new northern mountain road. Road barriers and relevant signs in a few areas. Site A checkpoint.
3 Years Ago
Bespoke radtown3 refresh with new layout and no broken prefab links
3 Years Ago
Radtown 3 replacement/fix checkpoint
3 Years Ago
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3 Years Ago
Killed more OP caves
3 Years Ago
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3 Years Ago
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
3 Years Ago
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3 Years Ago
Splat backup
3 Years Ago
Splatting NE, WIP
3 Years Ago
pre northeast splat checkpoint
3 Years Ago
3 Years Ago
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3 Years Ago
MErge from main
3 Years Ago
Site A bunkers & sewers and more.
3 Years Ago
Lighthouse 2 & surroundings rework
3 Years Ago
Pre-splat
3 Years Ago
Pre-erosion test backup
3 Years Ago
New open plains area WIP
3 Years Ago
More northeast
3 Years Ago
Road network temp files
3 Years Ago
3 Years Ago
South plains
3 Years Ago
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3 Years Ago
Remaining site A refresh
3 Years Ago
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3 Years Ago
More Site A & surrounding areas
3 Years Ago
Site A area terrain iteration & broken prefab cleanup WIP
3 Years Ago
3 Years Ago
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3 Years Ago
Fixed more prefab unlinked radtowns
3 Years Ago
3 Years Ago
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3 Years Ago
Western side WIP
3 Years Ago
3 Years Ago
Northwest refinement WIP
3 Years Ago
Bespoke dressing for new junkyard
3 Years Ago
Finished northwest terrain
3 Years Ago
Junkyard area. Base height fix.
3 Years Ago
Backup (broken base height)
3 Years Ago
Junkyard WIP Junkyard Mounds material uses specular shader instead of metallic. (Was being fed spec textures, and had inconsistent spec with terrain)
3 Years Ago
Junkyard v2 & broken prefab fixes. WIP.
3 Years Ago
Icebergs & loot spawners along new north coast.