userPeturcancel

6,793 Commits over 4,294 Days - 0.07cph!

5 Years Ago
Nixed obsolete files
5 Years Ago
Updated disco & soundlight prefabs New discoball cubemap with better dynamic range for the dots
5 Years Ago
Soundlight params
5 Years Ago
Temp file cleanup
5 Years Ago
merge from parent
5 Years Ago
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Prefab & scene
5 Years Ago
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed the borked post exposure on biome profiles. Few other related tweaks.
5 Years Ago
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5 Years Ago
NVG iteration, for a more Lo-Fi effect
5 Years Ago
Slightly less blue cast
5 Years Ago
CCTV effect for new post stack
5 Years Ago
Cleanup & organization. Nixed soft camera frustum blend on that smoke mat.
5 Years Ago
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5 Years Ago
Night vision goggle post effects Small exposure speed tweaks on main_base
5 Years Ago
New grading profiles for each biome.
5 Years Ago
Remaining full screen effects sans NVG pending blend features
5 Years Ago
Partial night vision effect, pending additional features
5 Years Ago
New cold, hot, hurt, and radiation screen effects Hurt blood texture is properly red instead of pinkish red(?)
5 Years Ago
Twilight iteration
5 Years Ago
Daytime brightness tweaks
5 Years Ago
Baseline env changes with the new post stack
5 Years Ago
Sub exterior effects & organized the hierarchies Nixed legacy self illumination on some splash/mist mats pfx scene backup
5 Years Ago
More sub effects & related files
5 Years Ago
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5 Years Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
5 Years Ago
Dashboard functions and interior WIP
5 Years Ago
FX scene backup & related files.
5 Years Ago
Desert spawns
5 Years Ago
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5 Years Ago
Canyon area
5 Years Ago
North of dome
5 Years Ago
Desert region around new Dome
5 Years Ago
Dome surroundings
5 Years Ago
More desert landscaping
5 Years Ago
Terrain backup
5 Years Ago
Remaining coastline blocks
5 Years Ago
5 Years Ago
South progress