userPeturcancel

7,622 Commits over 3,653 Days - 0.09cph!

5 Years Ago
Brought back the chipping on the Spas & MP5. Grimed back up the sword & thompson spec. Fixed more colour textures having a useless alpha.
5 Years Ago
5 Years Ago
Pre branch split.
5 Years Ago
These too.
5 Years Ago
Missing file
5 Years Ago
5 Years Ago
Don't need these stored in 4k. Scene backup.
5 Years Ago
Spas tweak. SMG fix.
5 Years Ago
SMG/waterpipe/sickle tweaks.
5 Years Ago
5 Years Ago
Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
5 Years Ago
5 Years Ago
Rocketlauncher Pump source textures not as massive.
5 Years Ago
Backup/More weapons
5 Years Ago
5 Years Ago
Missing file
5 Years Ago
More weapon polish & cleanup
5 Years Ago
5 Years Ago
Test scene
5 Years Ago
Weapon visual/optimisation pass 2/3
5 Years Ago
5 Years Ago
Scene backup
5 Years Ago
Weapon visual polish part 1/2.
5 Years Ago
Scene backup
5 Years Ago
Polish pass for weapon attachment mats & textures.
5 Years Ago
Flare fix for Alistair
5 Years Ago
Scene backup.
5 Years Ago
Missing file.
5 Years Ago
Double shotgun fixes.
5 Years Ago
Muzzle brake vfx
5 Years Ago
Trimmed useless alpha channel.
5 Years Ago
Revised silenced vfx.
5 Years Ago
Silenced rifle fx. Organized vfx files better. Optimized some attachment textures and mats.
5 Years Ago
Progress
5 Years Ago
Texture stuff
5 Years Ago
Scene setup
5 Years Ago
Merge from cave_large_sewers
5 Years Ago
5 Years Ago
Glow plane fix. Bandit S2P
5 Years Ago
Culling volumes for the 3 regions. S2P Release candidate.
5 Years Ago
5 Years Ago
Remaining issues cleared.
5 Years Ago
Issues list part 1.
5 Years Ago
Lighting prefab. Scene s2p.
5 Years Ago
Last bit of lighting. Possible fix for Fusebox
5 Years Ago
Scene backup
5 Years Ago
Glowworms more focused around tunnels to highlight navigation paths.
5 Years Ago
5 Years Ago
Cleared the buglist.
5 Years Ago
Backup