6,303 Commits over 4,049 Days - 0.06cph!
Autospawn decor rock tweaks.
Buncha mats, and some cleanup.
Fixed neon green clovers.
New 3x cheaper pine trees.
Various env stuff. Backup.
Phase-1 of overhauling the ground clutter spawns (new decor rocks and various mushroom types) -- old placeholders scrapped.
Final size tweaks for the custom map.
More nature prefabs. Custom map scaled from 8k, to a more natural 5.4k.
Bent normal test file, to help with reflection fresnel.
Fixed cliff mesh shading artifacts.
Cleanup & rock textures that don't repeat so terribly much.
Scene & missing paint icons.
Pre-manualpolish terrain backup.
Some more broken trees fixed.
Fixed the newly broken trees.
Fixed merge terrain config.
Terrain texture heights better compromise between parallax and splat blend.