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6,304 Commits over 4,049 Days - 0.06cph!

6 Years Ago
Cleared the buglist.
6 Years Ago
Backup
6 Years Ago
Split the 3 cave wings up into groups for culling.
6 Years Ago
Cave wing pre-split backup
6 Years Ago
Backup
6 Years Ago
Almost...
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Fix list.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Progress
6 Years Ago
Backup
6 Years Ago
Merge from bandit
6 Years Ago
Backup
6 Years Ago
Additional exterior dressing.
6 Years Ago
Backup
6 Years Ago
Cleaned old lighting.
6 Years Ago
Started
6 Years Ago
Cloning vat fx mat uses a new fresnel feature. Cleaned redundant files.
6 Years Ago
Snowball has subsurface scattering and uses half the texture memory.
6 Years Ago
Light prefab fix.
6 Years Ago
Puzzle fusebox vfx.
6 Years Ago
Fixed remaining issues. S2P. Merge candidate.
6 Years Ago
Windmill electric FX Better lantern glow Lantern sound is tiny instead of small Some bounce improvements Hobobarrels tweaked for fog Fixed some duplicate/wrong scripts Wall cabin lanterns not supersized Scene2prefab
6 Years Ago
Remaining cabins. Optimization pass.
6 Years Ago
Scene. Converted expensive point light shadows into spots on the walkway lanterns.
6 Years Ago
6 Years Ago
Fog revamp. Scene backup. Prefabs.
6 Years Ago
Scene backup. Related prefab changes.
6 Years Ago
6 Years Ago
6 Years Ago
Compound lighting turns off properly during daytime. Compound s2p.
6 Years Ago
Regression fix.
6 Years Ago
Big rig FX prefab update.
6 Years Ago
Distance flares less dazzling.
6 Years Ago
Rig exhaust fire stuff