6,748 Commits over 4,263 Days - 0.07cph!
Fixed glass mesh layer (transparent > world)
Consolidated into new lighting prefab.
Disabled some props from the GhostShip that will be in the lighting prefab instead.
Transmission on the blue plastic fish crates.
New signal light materials for red/green/white
Working scene progress.
Fixed cabinet light bleed on these.
Applied prefabs.
Dummy coord fixes.
Cannon FX restoration.
Nested them as standalone prefabs.
Progress & proper hierarchy structure on 3