userPeturcancel

6,814 Commits over 4,322 Days - 0.07cph!

4 Months Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
4 Months Ago
4 Months Ago
More spawn related stuff
4 Months Ago
Savas-specific spawn tables.
4 Months Ago
Spawn pops
4 Months Ago
Savas specific spawn stuff + more terrain progress
4 Months Ago
Topology WIP & related
4 Months Ago
Final sculpts
4 Months Ago
Scene backup
4 Months Ago
More sculpts
4 Months Ago
Sculpt backup
4 Months Ago
Terrain progress
4 Months Ago
Fixed mirroring issue
4 Months Ago
4 Months Ago
4 Months Ago
Splatting
4 Months Ago
Final cliff placement.
4 Months Ago
4 Months Ago
4 Months Ago
Scene progress
4 Months Ago
Height fixaroos
4 Months Ago
Splat cleanup
4 Months Ago
So much cliffing
4 Months Ago
A little bit more
4 Months Ago
4 Months Ago
4 Months Ago
Terrain configuration, textures & related.
4 Months Ago
Savas-specific terrain config (WIP)
4 Months Ago
Fixed tunnels.
4 Months Ago
4 Months Ago
Merge from naval update
4 Months Ago
Hat light improvements and optimizations.
4 Months Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
4 Months Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
4 Months Ago
Made poolable.
4 Months Ago
Gib prefabs. Tintable. Related files & filename org.
4 Months Ago
▄▋▍▅▊ ▊▉▆▆▌▉
4 Months Ago
Gibs
4 Months Ago
String meshes.
4 Months Ago
Texture size opt.
4 Months Ago
Balloon stuff WIP/backup
4 Months Ago
Texture size optimization.
4 Months Ago
Fixes
4 Months Ago
4 Months Ago
Fixed fireball yellowification.
4 Months Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
4 Months Ago
Reworked the supply drop to fix the visual regression.
4 Months Ago
Fixed remaining spinners.
4 Months Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
4 Months Ago
Missing files