userPeturcancel

6,748 Commits over 4,263 Days - 0.07cph!

3 Months Ago
Fixed glass mesh layer (transparent > world)
3 Months Ago
Consolidated into new lighting prefab.
3 Months Ago
Final sans volumes.
3 Months Ago
Backup
3 Months Ago
Interior
3 Months Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
3 Months Ago
Ship lighting progress.
3 Months Ago
Fixed cabinet light bleed on these.
3 Months Ago
Fixes
3 Months Ago
Projectiles
3 Months Ago
Applied prefabs. Dummy coord fixes.
3 Months Ago
Attack update
3 Months Ago
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3 Months Ago
RPG fx WIP.
3 Months Ago
Muzzle position fix
3 Months Ago
Cleanup
3 Months Ago
Viewmodel render fix.
3 Months Ago
Viewmodel FX updates.
3 Months Ago
Chainsaw FX.
3 Months Ago
Merge from naval_update
3 Months Ago
Fixes
3 Months Ago
Last island.
3 Months Ago
Topologies
3 Months Ago
Final splatting/sculpts.
3 Months Ago
Splats & sculpts.
3 Months Ago
3 Months Ago
Splats
3 Months Ago
Progress
3 Months Ago
3 Months Ago
Colour consistency fix.
3 Months Ago
Tropical4 island.
3 Months Ago
Some missing topo.
3 Months Ago
Beach tweaks.
3 Months Ago
Splatting progress
3 Months Ago
Finalized spawns.
3 Months Ago
Cannon FX restoration. Nested them as standalone prefabs.
3 Months Ago
Merge from naval_update
3 Months Ago
Spawns. Splat polish.
3 Months Ago
Spawning progress/backup
4 Months Ago
4 Months Ago
Topologies
4 Months Ago
Fixaroo
4 Months Ago
Final cliffing
4 Months Ago
Progress & proper hierarchy structure on 3
4 Months Ago
Another island