userPeturcancel

6,390 Commits over 4,141 Days - 0.06cph!

3 Months Ago
Progress backup.
3 Months Ago
Bloom improvements for new tonemap. More sky tweaks.
3 Months Ago
Ocean alpha test on beaufort 0
3 Months Ago
A ton of adaptations for the new height falloff.
3 Months Ago
Weather profile stuff
3 Months Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
3 Months Ago
Removed problematic FX from the old Cave Large Sewers. Also stripped distance flares from these. No need for them indoors.
3 Months Ago
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Merge from teslacoilfix (distance culling inconsistencies)
3 Months Ago
LOD changes to TeslaCoil FX.
3 Months Ago
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Merge from catabees
3 Months Ago
Fixes
3 Months Ago
Catapult bee impact
3 Months Ago
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Flash setup
3 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
3 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
3 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
3 Months Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
3 Months Ago
Weather progress
3 Months Ago
Remaining biome.
3 Months Ago
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Env progress/backup.
3 Months Ago
Iterating configs.
3 Months Ago
Arctic biome tweaks with new ambient features.
3 Months Ago
Buncha fixes/compensations for overbrightness bug.
4 Months Ago
Codelock leak tightness improvements.