userPeturcancel

7,534 Commits over 3,592 Days - 0.09cph!

41 Days Ago
Velocity alignment jitter fix & tone improvements
41 Days Ago
Fresh metal bullet holes no longer look all rusted, and improved the edge and tone to blend better with underlying surface.
41 Days Ago
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41 Days Ago
Test scene improvements.
43 Days Ago
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43 Days Ago
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44 Days Ago
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44 Days Ago
Iterating Wood bullethole decal tweaks.
44 Days Ago
More fixes/iterations
44 Days Ago
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44 Days Ago
Added softer whispy mat. Dev concrete mat fix. Prefab iteration.
44 Days Ago
Rock & concrete iteration/fixes
44 Days Ago
44 Days Ago
Concrete hits
45 Days Ago
Scaling fix. Sandbag hit update.
45 Days Ago
Distance scalers.
45 Days Ago
Flesh impacts
45 Days Ago
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45 Days Ago
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48 Days Ago
Cloth, clothflesh, concrete, metalore
49 Days Ago
RNG'd occasional high impact hits, because all hits being samey is boring
51 Days Ago
52 Days Ago
Polish/fixes
52 Days Ago
Finalized metals & distance scaling.
53 Days Ago
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53 Days Ago
Incen ammo additive
53 Days Ago
Metal impacts with new atlases.
55 Days Ago
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55 Days Ago
New spark atlas to replace the old pixelated mess. Scene backup.
56 Days Ago
More physicsmats & related files.
56 Days Ago
Glass & rock impacts
57 Days Ago
57 Days Ago
Lighting tweaks. Viewmodel renderer script to the long range bulb (but lacking code support to function atm)
58 Days Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
58 Days Ago
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58 Days Ago
Fixed buncha impacts
59 Days Ago
Viewmodel render setup for FX/lights
2 Months Ago
Fixed ember material disconnect in manpad rocket trail.
2 Months Ago
▇▇▍▆▆▋ ▌▇█▌.
2 Months Ago
Fixed bulb colors. Darkened the PCB behind the bulbs for additional contrast during daytime.
2 Months Ago
Green & yellow bulb meshes
2 Months Ago
Force NVG scale 1 and distortion 0 in profile.
2 Months Ago
wallLight material uses the newish Emission Fresnel in Rust/Standard to emulate a central bulb without transparency. Tiny normal map adjustment to facilitate it better.
2 Months Ago
Fixed inverted light cookie.
2 Months Ago
Use attack_CNY
2 Months Ago
Fixed light binding. Scene backup.
2 Months Ago
Flame material fix
2 Months Ago
Updated attack_CNY to work with the IK semifix
2 Months Ago
Metal Detector light bulb mesh & mat Lighting setup Naming consistency fix