userPeturcancel

6,715 Commits over 4,263 Days - 0.07cph!

53 Days Ago
Spawn table stuff & related files
53 Days Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
53 Days Ago
53 Days Ago
More spawn related stuff
53 Days Ago
Savas-specific spawn tables.
54 Days Ago
Spawn pops
54 Days Ago
Savas specific spawn stuff + more terrain progress
54 Days Ago
Topology WIP & related
54 Days Ago
Final sculpts
55 Days Ago
Scene backup
55 Days Ago
More sculpts
55 Days Ago
Sculpt backup
55 Days Ago
Terrain progress
55 Days Ago
Fixed mirroring issue
55 Days Ago
55 Days Ago
55 Days Ago
Splatting
56 Days Ago
Final cliff placement.
56 Days Ago
56 Days Ago
56 Days Ago
Scene progress
57 Days Ago
Height fixaroos
57 Days Ago
Splat cleanup
57 Days Ago
So much cliffing
57 Days Ago
A little bit more
57 Days Ago
57 Days Ago
57 Days Ago
Terrain configuration, textures & related.
57 Days Ago
Savas-specific terrain config (WIP)
57 Days Ago
Fixed tunnels.
57 Days Ago
58 Days Ago
Merge from naval update
60 Days Ago
Hat light improvements and optimizations.
60 Days Ago
Birthday cake candle flame always points up and reacts to movement. The game is good now.
2 Months Ago
Hat texture size pass. Flame replacement (still wonky atm in this commit)
2 Months Ago
Made poolable.
2 Months Ago
Gib prefabs. Tintable. Related files & filename org.
2 Months Ago
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2 Months Ago
Gibs
2 Months Ago
String meshes.
2 Months Ago
Texture size opt.
2 Months Ago
Balloon stuff WIP/backup
2 Months Ago
Texture size optimization.
2 Months Ago
Fixes
2 Months Ago
2 Months Ago
Fixed fireball yellowification.
2 Months Ago
Minor mat tweaks for lighting behaviour. LOD1 popping improvements.
2 Months Ago
Reworked the supply drop to fix the visual regression.
2 Months Ago
Fixed remaining spinners.
2 Months Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1