userPeturcancel

6,842 Commits over 4,322 Days - 0.07cph!

7 Months Ago
Tropical cliff files.
7 Months Ago
Tropical cliff variant.
7 Months Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
7 Months Ago
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7 Months Ago
Sculpts
7 Months Ago
Scene backup. Editor script fix.
7 Months Ago
Merge from deep_sea
7 Months Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
7 Months Ago
More/Backup
7 Months Ago
Backup
7 Months Ago
Progress backup More splat files & palette stuff.
7 Months Ago
More splat set stuff.
7 Months Ago
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7 Months Ago
Progress
7 Months Ago
Progress & terrain files.
7 Months Ago
Tilesets.
7 Months Ago
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7 Months Ago
Small tweak on fairy point.
7 Months Ago
Fixed all remaining ghost bulbs I think.
7 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
7 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
7 Months Ago
Hanging bulbs pass.
7 Months Ago
Small tweak & cleanup.
7 Months Ago
Light values.
7 Months Ago
Fairybulb stuff
7 Months Ago
Emission toggle on glass material.
7 Months Ago
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File scheme.
7 Months Ago
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Better setup
7 Months Ago
7 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
7 Months Ago
Various changes to fix the LaserLight colours.
7 Months Ago
Ambient boost defaults.
8 Months Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
8 Months Ago
Overcast wind 0.75 > 0.4
8 Months Ago
Toned jungle yellowing (anti-blue) down 4%