userPeturcancel

8,382 Commits over 3,988 Days - 0.09cph!

5 Months Ago
Iterating. Large wall variant.
5 Months Ago
Mods for surface mounted explosions.
6 Months Ago
Directional surface stuff WIP
6 Months Ago
WIP
6 Months Ago
Hemp slightly more neon for visibility
6 Months Ago
Optimized the crap out of Large Furnace lighting, with close proximity placement spam in mind. No shadowcasters needed anymore and should also fix bounding box smoke flickering.
6 Months Ago
Same treatment for VM weapon flashlight
6 Months Ago
Tweaked flashlight lighting setup to faciliate our creative look-down pose
6 Months Ago
Merge from main
6 Months Ago
Minor bounce shift to fix stray spec.
6 Months Ago
6 Months Ago
Gave the regular flashlight VM the full volumetric treatment because it worked well on the attachment.
6 Months Ago
Cookie mipmap glitch fix
6 Months Ago
new cookie & volumetrics on all projectors fixed consistency between 1p and 3p
6 Months Ago
1P volumetric tests Updated cookie
6 Months Ago
6 Months Ago
Full lighting treatment
6 Months Ago
Stuff not for this patch
6 Months Ago
merge from flashlightfixes
6 Months Ago
Flashlight fixes (safe version, ball fixes only).
6 Months Ago
merge from ocean-override-curves
6 Months Ago
merge from world_update_2
6 Months Ago
Merge from underwaterlights (max depth darkness toned down)
6 Months Ago
Tuned max depth darkness down further.
6 Months Ago
Merge from underwaterlights
6 Months Ago
Falloff tweaks. Brighter shallows.
6 Months Ago
Merge from underwaterlights
6 Months Ago
v2 tuning of underwater.
6 Months Ago
Merge from world_update_2
6 Months Ago
Functional but terrain gen weirdness remains.
6 Months Ago
Underwater light extinction fix test
6 Months Ago
Offset fuckery Decor genocide Mild river speed flow tweak pfx tweaks
6 Months Ago
Progress
6 Months Ago
Merge from manpad_fix
6 Months Ago
Fixed custom vertex streams on manpad fx
6 Months Ago
Merge from Frontier_HighCaliberRevolver
6 Months Ago
parented the new 1p bullet drop to something other than the gun
6 Months Ago
Fixed dropped cartridges having a mind of their own after landing on the ground. Fixed blurriness on them too.
6 Months Ago
3rd person reloads with ammo type variants.
7 Months Ago
Final'ish - pending IK fix script.
7 Months Ago
3rd person motion fixes, part 14
7 Months Ago
Cleanup
7 Months Ago
Finalized prefabs.
7 Months Ago
Split into different 1st and 3rd prefabs because reasons. Movement improvements/fixes
7 Months Ago
3rd person movement stuff
7 Months Ago
Movement improvements.
7 Months Ago
Motion iteration
7 Months Ago
Viewmodel overrides.