userPeturcancel

6,723 Commits over 4,263 Days - 0.07cph!

8 Months Ago
Iterative improvements.
9 Months Ago
Recalibrated for both extremes of the fog range.
9 Months Ago
Progress on weather fog levels.
9 Months Ago
Fixed bullet blood not playing on awake. Fixed its missing material Made warmup counts consistent between blood impact types. (35 for bullet, 5 for melee)
9 Months Ago
Made culling volumes fully engulf the LOD radius of certain lights to fix light bleed issue.
9 Months Ago
Sky/Cloud improvements at twilight.
9 Months Ago
Twilight & night settings.
9 Months Ago
Fixed construction overlay weirdness.
9 Months Ago
Cut the max eyeglow distance in half on Wolf(2), Tiger, Panther, Crocodile.
9 Months Ago
Daytime TOD grads Custom tonemap curve Weather tweaks
9 Months Ago
Custom tonemapping test WIP. More sky and atmosphere fuckery.
9 Months Ago
Fixed blurry tiger clawmarks.
9 Months Ago
Decreased atmospheric haze in the jungle biome. (Better haze system coming in a subsequent patch.)
9 Months Ago
Progress
9 Months Ago
Progress
9 Months Ago
More changes.
9 Months Ago
Temp neutralizing the other biome posts.
9 Months Ago
Sharpness tweak
9 Months Ago
9 Months Ago
Jungle post.
9 Months Ago
Added the new distance eye system to the wolf as well.
9 Months Ago
Updated croc distance eye system.
9 Months Ago
Side profile tweak.
9 Months Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
9 Months Ago
▆█▄▋▋▉▅▊ ▋▆█ ▍▉ ▇▌▅▇▄
9 Months Ago
Better distance night eye glow system to panthers.
9 Months Ago
Testing a distance glow method on big cat eyes. Fades out at close range.
9 Months Ago
Fixed the deploy effect being an enabled effect from a completely different furnace (wtf, goes way back) Deleted an unused effect file.
9 Months Ago
Mild texture param tweak.
9 Months Ago
Snake hit screen effect.
9 Months Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
9 Months Ago
Path improvement.
9 Months Ago
Iterating
9 Months Ago
Material improvements.
9 Months Ago
Snake trail hide FX test.
9 Months Ago
Snake loco fx WIP & related files.
9 Months Ago
Fixed blurry birds.
9 Months Ago
Fixed blurry spraycan sprays.
9 Months Ago
Fixed blurry fireplace
9 Months Ago
Applied lighting to Ziggurat A. S2P (Small trigger code bug exists on Asana)
9 Months Ago
Fixed a couple of inverted triggers.
9 Months Ago
Renamed new lighting prefab.
9 Months Ago
Added occluders to Ziggurat lighting. Deleted the old lighting prefab.
9 Months Ago
More obvious difference between medium and high state of charge on battery PFX.
9 Months Ago
Mild polish on the programmer art electric wire flow overlay.
9 Months Ago
Merge from main
9 Months Ago
IO wire color value overhaul. No longer break PBR rules by having pitch black albedo or 255'd colors etc. Updated the base albedo and normal map. Looks better.