userPeturcancel

7,065 Commits over 4,475 Days - 0.07cph!

10 Months Ago
Various LOD popping tweaks.
10 Months Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
10 Months Ago
Occlusion gymnastics.
11 Months Ago
Fixed glass mesh layer (transparent > world)
11 Months Ago
Consolidated into new lighting prefab.
11 Months Ago
Final sans volumes.
11 Months Ago
Backup
11 Months Ago
Interior
11 Months Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
11 Months Ago
Ship lighting progress.
11 Months Ago
Fixed cabinet light bleed on these.
11 Months Ago
Fixes
11 Months Ago
Projectiles
11 Months Ago
Applied prefabs. Dummy coord fixes.
11 Months Ago
Attack update
11 Months Ago
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11 Months Ago
RPG fx WIP.
11 Months Ago
Muzzle position fix
11 Months Ago
Cleanup
11 Months Ago
Viewmodel render fix.
11 Months Ago
Viewmodel FX updates.
11 Months Ago
Chainsaw FX.
11 Months Ago
Merge from naval_update
11 Months Ago
Fixes
11 Months Ago
Last island.
11 Months Ago
Topologies
11 Months Ago
Final splatting/sculpts.
11 Months Ago
Splats & sculpts.
11 Months Ago
11 Months Ago
Splats
11 Months Ago
Progress
11 Months Ago
11 Months Ago
Colour consistency fix.
11 Months Ago
Tropical4 island.
11 Months Ago
Some missing topo.
11 Months Ago
Beach tweaks.
11 Months Ago
Splatting progress
11 Months Ago
Finalized spawns.
11 Months Ago
Cannon FX restoration. Nested them as standalone prefabs.
11 Months Ago
Merge from naval_update
11 Months Ago
Spawns. Splat polish.
11 Months Ago
Spawning progress/backup
11 Months Ago
11 Months Ago
Topologies
11 Months Ago
Fixaroo
11 Months Ago
Final cliffing