userPeturcancel

7,065 Commits over 4,475 Days - 0.07cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
3 Years Ago
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3 Years Ago
Final grading for L. Light emission driven by its own entity to simplify.
3 Years Ago
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3 Years Ago
Slightly brighter underwater visibility.
3 Years Ago
merge from particle-fade-mod
3 Years Ago
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3 Years Ago
Merge from particle-fade-mod
3 Years Ago
Readied for the new screenspace features.
3 Years Ago
Finalized medium.
3 Years Ago
Converted small streaks to 6P shading
3 Years Ago
Medium core is 6P shaded Atlas iteration
3 Years Ago
New smaller mushroom atlas for better M/L difference
3 Years Ago
S/M/L tuning WIP
3 Years Ago
Finally a rolling smoke atlas that isn't garbage. Scene backup.
3 Years Ago
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3 Years Ago
Lingering smoke atlas with termination baked in, probably better than all this shader fuckery.
3 Years Ago
3 Years Ago
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3 Years Ago
Atlas tweaks & particle system iteration
3 Years Ago
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3 Years Ago
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3 Years Ago
Finalized enabled prefab with lightex, sound loop, LODs and minor iterations.
3 Years Ago
Final torchholder enabled state. Blue bottomed atlas variant.
3 Years Ago
Torch flame & related files. Sorted duplicate ember files from a prior messy merge.
3 Years Ago
Large explosion stuff & temp working files.
3 Years Ago
Merge from post-radial-blur
3 Years Ago
XL ground kickup experiment working files & scene backup
3 Years Ago
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Final'ish med explosion
3 Years Ago
3 Years Ago
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3 Years Ago
3 Years Ago
Progress. Secondary atlas files & naming consistency.
3 Years Ago
3 Years Ago
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