userPeturcancel

6,707 Commits over 4,232 Days - 0.07cph!

3 Years Ago
Exterior bounce
3 Years Ago
Loading bays
3 Years Ago
Prefab backup. Streetlight detached prefab iteration.
3 Years Ago
Progress backup
3 Years Ago
Prefab backup New light cookies
3 Years Ago
Lighting progress
3 Years Ago
Interior fixes.
3 Years Ago
Terminal progress backup
3 Years Ago
Lighting progress & related files
3 Years Ago
Prefab backup & light fixture mat tweaks
3 Years Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
3 Years Ago
Phonebooth lighting tweaks.
3 Years Ago
Few more fixes
3 Years Ago
Small timing fixes.
3 Years Ago
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3 Years Ago
Final atlas files. Scene backup
3 Years Ago
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3 Years Ago
Further halo improvs.
3 Years Ago
Stronger 6P density.
3 Years Ago
White premultiplication on 6p textures to improve haloing.
3 Years Ago
Cleaned up all the old crap. Naming convention.
3 Years Ago
New atlas renders made for the updated shader.
3 Years Ago
Final tweaks now that the screenspace camera code feature is in.
3 Years Ago
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3 Years Ago
More UI polish
3 Years Ago
Alignment improvements.
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed the most awful chat field UI bug.
3 Years Ago
Bugs
3 Years Ago
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3 Years Ago
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3 Years Ago
Prefabbed changes (some bugs remain)
3 Years Ago
Fixed new TV snow with temporal AA
3 Years Ago
chroma offset fix
3 Years Ago
Finalized some things
3 Years Ago
Clarity enhancements. Polish. Better screen snow.
3 Years Ago
Final'ish UI
3 Years Ago
CRT'esque frame using the new vignettes instead of a texture.
3 Years Ago
UI progress
3 Years Ago
UI progress
3 Years Ago
Cherrypicked serialization fix
3 Years Ago
Tweak because white on blue bg is pretty retro
3 Years Ago
Few more UI elements.
3 Years Ago
UI progress
3 Years Ago
UI files & scene backup
3 Years Ago
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3 Years Ago
Post profile
3 Years Ago
Baseline
3 Years Ago
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