userPeturcancel

8,345 Commits over 3,957 Days - 0.09cph!

2 Years Ago
Pumpkin emissive texture tweak
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from VFX (Small furnace)
2 Years Ago
Furnace FX/Lighting refresh & optimization
2 Years Ago
Final small furnace.
2 Years Ago
Small furnace WIP
2 Years Ago
Merge from vfx (Cursed Cauldron)
2 Years Ago
LOD polish
2 Years Ago
mf main
2 Years Ago
Made a more still disabled water surface for the cauldron, instead of having it be a magical perpetual wave machine. Cleanup.
2 Years Ago
Cauldron prefab setup & slight mat reflection tweaks on the cauldron itself.
2 Years Ago
Final polish and tweaks for the Cursed Cauldron refresh, after helpful feedback from Alex
2 Years Ago
mf main
2 Years Ago
Cauldron refresh
2 Years Ago
Scene backup. Cauldron refresh files.
2 Years Ago
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2 Years Ago
Fixed a world space orientation issue on the large furnace flames.
2 Years Ago
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
2 Years Ago
mf main
2 Years Ago
Merge fix for campfire as the folder moved.
2 Years Ago
Fixed merge issues with large furnace
2 Years Ago
Campfire & fireplace prefabs
2 Years Ago
mf main
2 Years Ago
Merge cleanup.
2 Years Ago
Polish & mat tweaks.
2 Years Ago
Refactored large furnace fx to faciliate both instant disable and particlesystemcontainer.stop New hurtzone if you're monkeying around on the large furnace Packed into prefab & cleanup Other mat tweaks.
2 Years Ago
Scene backup & mat tweaks
2 Years Ago
Finalish big furnace main effect. Cleaned up older working files. Moved all fire atlases and meshes to a central effects/fire folder for re-use. Scene backup.
2 Years Ago
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2 Years Ago
Atlas padding fixes Scene backup
2 Years Ago
New atlas renders for generic floating flame particles.
2 Years Ago
Iterating to reduce billboard effect
2 Years Ago
Large furnace main fire
2 Years Ago
New render sequence for flames on relatively flat surfaces. Scene backup & some mat tweaks.
2 Years Ago
Large furnace lighting array using cheaper narrow spot shadows instead of 360° point.
2 Years Ago
Scene backup
2 Years Ago
Big furnace WIP Fireplace vertex paint tweaks to fix artifacts from a specific angle
3 Years Ago
Speed & light iteration. Vertex color tweaks.
3 Years Ago
Final'ish fireplace fx/light revamp
3 Years Ago
Light animations & tweaks.
3 Years Ago
Motion vector atlas size optimization
3 Years Ago
Fireplace lighting setup & cleanup Fx iteration
3 Years Ago
Overlay mesh fixes
3 Years Ago
New sprite sheets & scene backup.
3 Years Ago
Bespoke mesh file for fireplace fx iteration Scene backup Some file renames/moves for consistency/organization
3 Years Ago
Asset farmed up all the other fire props. Campfire tweaks. Pfx scene backup.
3 Years Ago
Added a second small elevated unshadowed light to soften the campfire close proximity lighting LOD distance tweaks.