6,399 Commits over 4,141 Days - 0.06cph!
North almost fully finalized
Coastline finalization WIP
Post splat sculpts on east coast + lighthouse fixes for new cliffs
cliff collapses & NE splatting
East and south coastline splatting & related sculpts
East river fixes for new splats
SE ready for final sculpts
SE roadside features / backup
Remaining SE big features
Back on Hapis. Final inland cliffing south of Site-B, WIP
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VertexLitBlendedCustom shader soft&near blending not capped at 3.
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Splatted some dirt onto the test map
Pass on snowmobile secondary surfaces fx (custom snowmobile position fixes pending)
Use bespoke dirt FX for snowmobiles instead of generic wheeled vehicle.
Fixing all the snowmobile FX that got broken in some prior commit, part 1
Temp building exposure post file for later
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Shifted some render queues around slightly to hopefully end up with fewer transparency sorting issues.