8,345 Commits over 3,957 Days - 0.09cph!
Cherrypicked shader mods from Bill
Extensive cleanup of now deprecated splat channels
Mountain splat experiments
Additional terrain tools
Scene/splat backup
Road improvements
More terrain healing around junkyard swap
Out with the old junkyard.
In with the new.
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Finished sculpting west coast megacliff area. Woop woop.
West coast terrain sculpting around new megacliffs
Camper BBQ lighting improvements
Supply drop visibility mods & related files.
Siren spinner animator supports red siren lights too
FX scene backup & airdrop related files.
Scene backup.
Northwest stuff & splat cleanup.
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Prefab packing & scene backup
Explosion distant rendering improvements. Lighting FX.
Refactored explosion timings for 73.5% more oomph.
Material optimization.
Airburst and various other fx files.
Scene backup.
Tank tread mud splatter files
Campermodule BBQ lighting/fx/perf pass.
Better vehicle headlight flares & sorting vs vehicle windshield
Interior/exterior camper module lighting pass (Slight code tweak needed)
Test river for Bill on Craggy
FX scene backup
Rocket FX files
Backblast & related files
Bigly raw file photoshop gymnastics to recover partial height data lost to Unity being unreasonably temperamental with terrain