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1,712 Commits over 4,475 Days - 0.02cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed skull spike 3 extra materials in lod 1 and 2 Updated prefab.
6 Years Ago
Rotated workcart and gibs 180 on the UP axis ;P
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Workcart Gibs missing faces fix also reduced number of gibs
6 Years Ago
Potential fix for workcart gibs mega wheel bug needs checking
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Workcart Update Removed extra plane of glass (wasn't needed if glass is going to have the damage pass) updated materials as a result also updated prefab entity.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Workcart Mesh update separated out the glass for damage pass updated prefab
6 Years Ago
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6 Years Ago
Workcart update Removed Post it note that said the monitor wasnt working created gibs for the workcart
6 Years Ago
Workcart separated headlights out as a separate mesh Headlights have their own rust/standard material
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed major gaps in supply drop
6 Years Ago
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6 Years Ago
Update to the supply drop lod update and prefab update.
6 Years Ago
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6 Years Ago
Supply drop v2 lods and collision material update prefab update
6 Years Ago
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