1,294 Commits over 4,109 Days - 0.01cph!
updated ak47 material values
Semi_auto_rifle - materials and texture plus fbx
adding jerry can LODs + prefab, textures and materials.
flamethrower and scope + LODs and materials etc
tuna wall light LODs, materials and textures.
reactive target fbx, lods and materials
arrow heads fbx with textures, materials and prefabs
resized ao for arrow heads
large and small planters - mats, textures (plowed soil), gibs etc
water barrel dispenser fbx, collision, materials (cloth) etc
water dispenser gibs, and the LODs should be there now.
gibs meta and lods /try numero two
Ration floating box: fbx, lods, col, textures and materials
Mortar (need to check shader - it goes invisible when applied)
changed beancan material values
satchel charge model, materials and textures
flame turret with textures, materials, gibs, col, prefab etc
changes to vending machine
added gibs to the vending machine
recycler, textures, lods, prefab, collision etc
recycler light + texture size tweaks
red dot sight; fbx, prefab, materials and textures
seperated flameturret base from the top; top can now rotate!
junk resources - fbx/col/textures/mats
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
resized targ computer albedo
HQ Metal/Ore/Metal Fragments
generic cans large and small
LOD adjustments for Target computer
LOD adjustments for Metal Fragments
LOD adjustments for animal fat
LOD adjustments for large generic can
LOD adjustments for the washing machine
LOD adjustments for broken wheel
dropbox/mailbox fbx, prefab, textures and materials
bone fragments - fbx/prefab/materials/textures