277 Commits over 3,957 Days - 0.00cph!
smoke grenade fbx + lod +prefab + materials + textures
fixing rotations and scales of rpg fbx's
bone club fbx + mats + textures+ lods etc
pistol and all the files!
female character , textures and lods
updating metal plate helmet textures/materials
updated plate armour textures/materials
Landmine + everything except lods
checking in crossbow materials for alex
updating female material/textures: Added more pubes, smoothed out rubbish noisy details on the face, hopefully less ugly. Fixed some normal map bake issues on the face.
crossbow lods - needs some more work but it's good enough for now
updated player skin 1 head with new eyes and materials
updated male heads with new eyes
fixed some seams seemingly causing seam issues.
skin_head prefab wasn't referencing skin_head_fem prefab. Now is doing.
exploitable hat.cap with textures, materials, prefab and LODs
improved dodgy eyes on skin normals 2 texture
updating hat prefab hopefully the mesh is all good.
Boonie hat with all the files and lods
forgot boonie mat change :P
updated ak47 material values
Semi_auto_rifle - materials and texture plus fbx
adding jerry can LODs + prefab, textures and materials.
flamethrower and scope + LODs and materials etc
tuna wall light LODs, materials and textures.
reactive target fbx, lods and materials
arrow heads fbx with textures, materials and prefabs
resized ao for arrow heads
large and small planters - mats, textures (plowed soil), gibs etc
water barrel dispenser fbx, collision, materials (cloth) etc
water dispenser gibs, and the LODs should be there now.
gibs meta and lods /try numero two
Ration floating box: fbx, lods, col, textures and materials
Mortar (need to check shader - it goes invisible when applied)
changed beancan material values
satchel charge model, materials and textures
flame turret with textures, materials, gibs, col, prefab etc
changes to vending machine
added gibs to the vending machine
recycler, textures, lods, prefab, collision etc
recycler light + texture size tweaks
red dot sight; fbx, prefab, materials and textures
seperated flameturret base from the top; top can now rotate!