1,036 Commits over 3,745 Days - 0.01cph!
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Workcart Mesh update
separated out the glass for damage pass
updated prefab
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Workcart update
Removed Post it note that said the monitor wasnt working
created gibs for the workcart
Workcart
separated headlights out as a separate mesh
Headlights have their own rust/standard material
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Fixed major gaps in supply drop
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Update to the supply drop
lod update and prefab update.
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Supply drop v2
lods and collision
material update
prefab update
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Material and texture update for supply drop
Glass fix for picture frames. They are now much brighter / glass is less dark.
Supply drop v2
texture resize
supply drop v2
model and materials and initial prefab setup
Reference mesh, and test. folder setup.
Workcart update
properly incorporated baked lod and material on LOD 3
updated workcart prefab
Updating workcart prefab and materials.
Workcart update
Combined materials, reduced material count by 2.
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▄█▊▋ ▉▉▅▇▆▆ ▉█▇▌█▆.
Workcart seat adjust so it's easier for the hands to control the levers.
included last lod baked material and setup.
last Lod level bake material and setup
Updated workcart so that left and right control levers are now independent from the interior mesh.
Kayak paddle update.
Updated mesh and textures.
Prefab setup.
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updated kayak texture to more closely resemble wooden structure resource - not exact but closer.
updated storagemonitor.deployed prefab to contain new asset