1,199 Commits over 4,079 Days - 0.01cph!
LOD adjustments for Metal Fragments
LOD adjustments for animal fat
LOD adjustments for large generic can
LOD adjustments for the washing machine
LOD adjustments for broken wheel
dropbox/mailbox fbx, prefab, textures and materials
bone fragments - fbx/prefab/materials/textures
wolf skull fbx/prefab/textures/materials
Workbench tier 1; fbx/prefab/textures/materials/gibs
binoculars fbx changes, LODS & fuzz
Mailbox. fbx/textures/prefab/materials/gibs
Tier 2 workbench. fbx/textures/prefab/materials/gibs
dropbox version 2: model/material/textures/lods/gibs
single shot trap with all the trappings...
scrap pile; fbx/materials/prefab/textures
Tier 3 workbench: fbx/prefab/lods/gibs/textures/etc
backpack (grounded) / fbx/ prefab/ lods/materials/ textures
small backpack fbx/materials/textures/prefab etc
updated smallbackpack albedo texture
Geiger World model, prefab, mats, textures etc
Primitive lootbox fbx/materials/prefab/gibs/textures
primitve loot box fbx update, now has a basic bottom
Advanced Lootbox, LODS, model, textures and material
Building supplies loot box
Chainsaw for goosey/ prefab/fbx/ textures/materials
chainsaw wm fbx + lods/prefab
chain mat adjustment
altered the chansaw prefab lod method
chinook locked storage crate model, fbx/textures/prefab
code lock version of chinook crate, fbx, prefab. Original textures now include code lock too.
makeshift canoe and oar - fbx, materials, prefab, lods and textures.
various weapon material tweaks
jackhammer textures and materials
jackhmmer model and lods.
converted metalness to core shader using rgba setup for jackhammer
removed unused textures (metalness and ao)
jackhammer texture changes
revised jackhammer textures after feedback and some new label geometry
removed old textures + added new, moved c4 to core shader rgba setup