1,172 Commits over 3,959 Days - 0.01cph!
Textures: Normals for default head (works with fixed torso) and normals for new head.
Composite map for skin shader.
Highpass map.
Materials: Player_skin
Update: Fixed vertex split = new mesh (updating soon)
New mesh = rebake of normals.
Updated uv maps to make better use of wasted space.
Notes: Materials/Textures will not work with old meshes because of the above. Even using old uv's the normals would not work because of the broken normals.
head 2 albedo and normals
checking in all new blendshapes for head 3 plus textures. Blends work in max so they should work in Maya for alex. Hopefully.
checking PO for head 2 - default
fixed origin points for happy/sad/default. Think I fixed PO, alex will have to check.
fixing nose and adjusting origin points of the morphs for head 2
adjusted origin points for the morphs for the 3rd head
checking in morphs for head 1
re-checking in head 2 with teeth and eyes attached
checking in head 2 with morphs
morphs for head3 for alex to check out
added lods in the file for alex
checking in black male variant head and texture for alex to skin
adding brick textures for dan
checking in shotgun with material and textures
uploading source files for ak
Adding AK, textures and lods
adding max file for storage box
emmisive open and closed textures
checking in new lods, transition should much smoother.
keypad, textures plus lods
Adding lods for the smoke stack, hopefully in the right place this time ;)
updated smokestack just need to lod and add foliage.
smoketower blockin fbx plus prefab and temp materials
adding new bolt rifle textures & materials
Checking in storage box and textures ready for animating
checking in metal plate helmet and textures
burlap shirt fix...hopefully.
reupload of player_naked_torso_LOD2
checking in fixed LOD2 naked torso mesh with longer wrists
checking in fixes for the model errors concerning the burlap trousers and shirt
checking in the plate armor with fixes to the mesh, textures should already be up?
adding chest plate armour
adding gloves (which need skinning properly) and adding feet with textures
burlap_trousers textures + meta files
burlap trousers max 2014 file for goosey
basic torso prefab, hopefully this time not empty
basic torso and materials