2,828 Commits over 2,041 Days - 0.06cph!
Implement clan leaderboard UI
Add an extra shader param to StandardMap to overlay detail on the map
Add clan.editsRequireClanTable convar so servers can enable clan edits from anywhere
Add a method to BasePlayer to add score events to their clan
Update clan UI to show total score and score event log
Cache the player's IClan instance on the server to make doing clan things easier
Make steamID optional for clan score events
Nexus clan implementation updates for score events
Update FP.Nexus
Default clan score to 0 in DB, no point being null
Cache SQLite prepared statements automatically so they don't need to be reparsed every time they run
Change clans to soft delete instead of fulling purging from the SQLite database
Add clan score value with a new table for tracking clan score events
Incrememnt clan DB version because migrating the unique index for clan names to a partial index was too complicated (sorry anyone who started using clans already)
Overwrite libsqlite3.so if it already exists
Fix merge issues on weapon worldmodels
ColliderInfo component missing on most of these
WorldModel component missing on glock and hmlmg
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Refactor map shader so the bits related to getting the map pixel colors are in a shared include file
Add a new shader for things in the world which renders the map onto it
Updated clan table to show the actual map instead of something else
Merge from clan_chat_emoji_fix
Set ShouldTransferAssociatedFiles for painted item storage entity (fixes egg suit texture not transferring between servers)
Refund the whole crafting queue of sleepers when a player loots them
Support turning on/off clan system with clan.enabled convar
Minicopter code review changes
Copy libsqlite3 into RustDedicated_Data/Plugins/x86_64/ to try to fix dedicated server not using the version of SQLite (but keep the copy under Plugins too)
This is assuming everyone runs RustDedicated with something like the following (from runds.sh):
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`dirname $0`/RustDedicated_Data/Plugins/x86_64
Fix weird startup issue in editor when using GameSetup's initialization commands with multiple editors
Make clan.info show a table of members similar to teaminfo
Don't show dead clan members on the map
Go back to the rank list when switching tabs away from the rank editor
Reset clan UI state in some places to try and fix clan logo not loading when leaving and rejoining the same clan
Auto escape rich text in steam names
Rebuild sqlite3 for linux again because the other one was crashing for some reason
Tested on ubuntu 18.04 and 22.04
Increase the allowed size of the clan announcement text
Possible bug fixes for inviting other players to your clan
Disabling rich text on things
Rebuild sqlite3 on ubuntu 18.04 so it doesn't depend on a too new glibc
Update runds.sh to include the Plugins folder in the search path instead of only Plugins/x86_64
Add build instructions for sqlite3 to my notes here
Update bagassignmode 'team' value to also include players from the same clan
Hide the crafting notice in the vitals area when disconnecting from a server
Don't suggest that clan tables are only in bandit camp or outpost because they're deployables
Static clan table prefab set up
Update bandit camp and outpost with new static clan table
Deployable clan table set up
Allow leaving your clan from anywhere instead of only at the clan table
Pass player controlled clan related text through the chat filter
Only show the "try again" message for errors which should just need a retry
Allow loading clan info for bot players in the editor for easier testing
Load clan info for players when they spawn instead of only when they connect
Load clan info for all sleepers when starting up the server
Simplify the check to see if another player is in the same clan as you when showing nametags
Don't cancel the whole crafting queue when the player goes to sleep anymore
Make sure crafting doesn't update while the player is sleeping or transferring
Don't allow crafting queue changes while transferring