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2,956 Commits over 2,162 Days - 0.06cph!

11 Months Ago
Merge from main
11 Months Ago
Add benchmark script
11 Months Ago
FP.ArrayPool fixes to not return too small buffers
11 Months Ago
Fix broken reading delta protos (player ticks) Game seems to run fine in the editor now
11 Months Ago
Refactor NetRead/NetWrite to use BufferStream underneath to properly support buffer resizing
11 Months Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
11 Months Ago
Support using cached servers for servers in favorites.cfg on the favorite servers tab
11 Months Ago
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11 Months Ago
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11 Months Ago
Fix NRE when clicking on the action button for heroes linking to the item store
11 Months Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
11 Months Ago
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
11 Months Ago
Fix signs, photo frames, and carvable pumpkins not transferring their image to the other server
11 Months Ago
Fix ancient pooling bug in CodeLock which was making them wonky after loading in from another server
11 Months Ago
Don't allow dead players to transfer servers
11 Months Ago
Merge from main
11 Months Ago
Server compile fix
11 Months Ago
Cherry pick 95093
11 Months Ago
Cherry pick 95091 + fixes after rebase
11 Months Ago
Subtract 95056
11 Months Ago
Merge from main
11 Months Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
11 Months Ago
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score Updated FP.Nexus to expose refresh method
11 Months Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
11 Months Ago
Merge from favorites_fixes
12 Months Ago
Fix funky TOD behavior on nexus enabled servers, hopefully
12 Months Ago
Compile fix
12 Months Ago
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12 Months Ago
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12 Months Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
12 Months Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
12 Months Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
12 Months Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
12 Months Ago
Fix client crash when loading clan score events
12 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Fix a bunch more mismatching
12 Months Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
Improvements for the nexus player position map marker on the server browser
12 Months Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
12 Months Ago
Merge fom main
12 Months Ago
Fix servers not always removing from favorites.cfg