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2,785 Commits over 1,950 Days - 0.06cph!

10 Months Ago
Add slider to control brush spacing Add paint.brushSpacing convar to control it from binds too
10 Months Ago
Use jobs+burst for 2D painting so very fast strokes don't kill your framerate
10 Months Ago
Supersample the brush texture when painting so the rotation shouldn't add pixel gaps to them
10 Months Ago
Add spray brushes with random rotation Fix paint object turning black when the light is off and it's night time https://files.facepunch.com/Rohan/2023/November/27_14-50-UnrealisticConch.png
10 Months Ago
Add color picker tool Fix gap between slider and textbox Fix 3D paintables (egg suit) not painting in the right position
10 Months Ago
Add some convars to control the selected tool, brush, size, and opacity so people can hotkey them They're variables so a bind like `bind L meta.add paint.selectedbrush 1` will cycle through all the brushes
10 Months Ago
Keep store item elements all the same height
10 Months Ago
Switch item store to use flex columns instead of grid layout Hide footer of store item elements if they're blank
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Update Facepunch.Flexbox to get new features and bug fixes (prefabs shouldn't dirty themselves anymore hopefully)
10 Months Ago
Show the "in cart" tag when items are in the cart
10 Months Ago
Gray out non-tradable/marketable items you already own cause there's no point buying more Don't allow adding non-tradable/marketable items to your cart more than once
10 Months Ago
Put items you already own last If you already own an item, show a tag on the UI with how many you own
10 Months Ago
Order limited item store items by name to match Steam Order general store items by item ID descending to show newest first
10 Months Ago
Updated wording on Rust+ pair screen to make it clearer what is enabled or disabled
10 Months Ago
Add a timestamp suffix to the filename of images exported from the paint UI
10 Months Ago
Default brush color white for pumpkin painting
10 Months Ago
Fix undo and redo buttons not showing when they aren't available Fix default rotation for pumpkin carving
10 Months Ago
Add in the frame selector for neon signs
10 Months Ago
Use new design for neon and pumpkin sign painters Made them prefab variants to save us some work keeping them in sync
10 Months Ago
Don't require admin privileges to use the downloadsign console command (to save sign images to your PC)
10 Months Ago
Add a button to export the image you are currently editing to the desktop
10 Months Ago
Make Ctrl+S work as a shortcut for the save button
10 Months Ago
Restyle so it's closer to Lewis's designs
10 Months Ago
Inline size and opacity with the brush section
10 Months Ago
Add a button to toggle chat visibility in the paint UI Make the toggle buttons state save Fix slider values not saving
10 Months Ago
Allow chatting while on the sign paint UI More accurate method to check if the mouse is over UI
10 Months Ago
Fix painting being possible when clicking on UI
10 Months Ago
Add a button to reset the paint preview camera angle Add a button to toggle the preview light on/off so you can see things without glare
10 Months Ago
Add proper eraser tool Some bug fixes for the new UI
10 Months Ago
Rebuild sign painting UI with flexbox, cleaned up the layout of things Changed brush size and opacity to be sliders Added tooltips to clear and save button explaining what they do, updated tooltips for undo/redo with their shortcut keys Fixed the preview camera not aligning with the right panel so there is never a weird gap
10 Months Ago
Update FP.Flexbox with a way to override the preferred width/height to nicely size images
10 Months Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
10 Months Ago
Add separate AuthResponse values for auth ticket cancled and already used
10 Months Ago
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10 Months Ago
Fix clan table map shader compile error
10 Months Ago
Merge from main
10 Months Ago
Split up score events for hacking crates so half is for hacking and half is for being the first to loot it Add a score event for looting an elite crate Bit of refactoring to keep this clean
10 Months Ago
Tamagotchi sound support
10 Months Ago
Tamagotchi LCD and input set up
11 Months Ago
WIP gammagotchi entity setup
11 Months Ago
Merge from main
11 Months Ago
Hook up localizable messages for all event types so they render properly on the clan UI
11 Months Ago
Implement a bunch of clan score events - Killing a player from another clan - Killing unarmed players (lose score) - Being killed by a player in another clan (lose score) - Destroying bradley - Destroying a TC owned by another clan - Hacking a crate - Running the excavator - Boarding the cargo ship
11 Months Ago
Temporarily force disable DLSS due to error spam
11 Months Ago
Merge from main
11 Months Ago
Cache known player names so different parts of UI can use that instead of falling back to Steam names Remove duplicate Steam language filter call on player names Change GetPlayerInformationAsync call to GetPlayerInformation in JustSeen as a little free optimization
11 Months Ago
Tweaks to the string on the skinning knife
11 Months Ago
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead