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2,828 Commits over 2,041 Days - 0.06cph!

11 Months Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
11 Months Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
11 Months Ago
Move coconut underwear screen back to its proper folder
11 Months Ago
Re-add the reveal animation for one prefab
11 Months Ago
Two reveal animations with different delays Invert states for reveals so it makes more sense Update Facepunch.Flexbox
11 Months Ago
Support reveal animations for the pack screens
11 Months Ago
Update Facepunch.Flexbox again
11 Months Ago
Remove max width on description text
11 Months Ago
Add the menu background override back
11 Months Ago
Update Facepunch.Flexbox
11 Months Ago
Hook up buy buttons
11 Months Ago
Finish the rest of the prefabs
11 Months Ago
Progress on hooking the prefabs up
11 Months Ago
Asset import tweaks
11 Months Ago
Opening and closing the separate pages
11 Months Ago
Progress
11 Months Ago
Merge folders
11 Months Ago
Merge from main
11 Months Ago
Add a custom editor for burst cloth to check for incorrectly cached data and clear it Clear old cached data from viewmodel prefab
11 Months Ago
Burst cloth tweaks
11 Months Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
11 Months Ago
Set the default font asset in TMP
11 Months Ago
Fix creating new instances of TMP text in the editor so it doesn't spew errors and never work
11 Months Ago
Stronger blurs for lewis
11 Months Ago
Fix UIEffect on CoverImage
11 Months Ago
Fix cover image sizing weirdness
11 Months Ago
Fix custom editor
11 Months Ago
Add a CoverImage component
11 Months Ago
Add components to allow overriding the menu's background with a different image
11 Months Ago
Add UIEffect
11 Months Ago
Merge from main
11 Months Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
11 Months Ago
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks Fixes NRE when making sure the console handling is turned off
11 Months Ago
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11 Months Ago
Add -noconsole command line option to disable the console handling on windows dedicated servers Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
11 Months Ago
Remove "{player} is sharing the account 0" log message
1 Year Ago
Possible fix for legacy furnace not dropping
1 Year Ago
Rotate the object around the pan offset Reset camera button resets pan and zoom too now
1 Year Ago
Support rotating the brush with the movement direction of the mouse Set the paintbrush brush to use this mode instead of random rotation
1 Year Ago
Prevent tooltips from opening upwards when they would be close or beyond the top of the screen
1 Year Ago
Fix UI behind the sign paint UI still being somewhat interactable
1 Year Ago
Fix performance regression when painting high res signs like the XXL one
1 Year Ago
Merge from main
1 Year Ago
Add slider to control brush spacing Add paint.brushSpacing convar to control it from binds too
1 Year Ago
Use jobs+burst for 2D painting so very fast strokes don't kill your framerate
1 Year Ago
Supersample the brush texture when painting so the rotation shouldn't add pixel gaps to them
1 Year Ago
Add spray brushes with random rotation Fix paint object turning black when the light is off and it's night time https://files.facepunch.com/Rohan/2023/November/27_14-50-UnrealisticConch.png
1 Year Ago
Add color picker tool Fix gap between slider and textbox Fix 3D paintables (egg suit) not painting in the right position
1 Year Ago
Add some convars to control the selected tool, brush, size, and opacity so people can hotkey them They're variables so a bind like `bind L meta.add paint.selectedbrush 1` will cycle through all the brushes
1 Year Ago
Keep store item elements all the same height