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2,334 Commits over 2,588 Days - 0.04cph!

1 Year Ago
Support min/max item def IDs for uploading item icons via the WorkshopIconRender component
1 Year Ago
Move renderersout of the rig to make FindRig work properly
1 Year Ago
Merge from nexus
1 Year Ago
Update FP.Nexus - fix failing to receive larger messages
1 Year Ago
Merge from main
1 Year Ago
Merge from nexus (fix server NRE when transferring while in a team)
1 Year Ago
Fix formatting after merge
1 Year Ago
Merge from main
1 Year Ago
Use ShowErrorToast instead of ShowToast
1 Year Ago
Fix incorrect "too many subscribers" error message when trying to pair a smart alarm you're already subscribed to Change Rust+ pairing error messages to use toasts instead of chat
1 Year Ago
Merge from hackweek_optimize_statics
1 Year Ago
Merge from entitymenu_codegen_optimize
1 Year Ago
Don't skip moving statics when adding [Il2CppEagerStaticClassConstruction] because it still seems a bit better to move them too
1 Year Ago
Merge from main
1 Year Ago
Automatically add [Il2CppEagerStaticClassConstruction] to types with static constructors that don't depend on others
1 Year Ago
Automatically refactor static fields to try and reduce the number of static constructor call sites
1 Year Ago
Fix soundtrack not showing as purchased Implement song preview with auto toggle off
1 Year Ago
Proper toggle setup for playing music
1 Year Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
1 Year Ago
Fix RpcTarget.PlayerAndSpectators NRE if the player is invalid Fixes nexus transfers erroring out when removing players from their team
1 Year Ago
Merge from main
1 Year Ago
Change the in game news to use FP.Flexbox - should fix all the random layout issues we get Also adds better ultrawide support by not letting it stretch across your entire screen
1 Year Ago
Probably fix random TrySpawn exception Add masking to EnvironmentFishCritter shader (untested at all)
1 Year Ago
Update one of the fish materials
1 Year Ago
Merge EnvironmentFish and CritterMovement shaders into EnvironmentFishCritter
1 Year Ago
Codegen
1 Year Ago
Optimize entity menu codegen to reduce memory usage * Replace the per-option GameMenu.Option field (120 bytes) with just the action caches (8-24 bytes) * Cache the phrases instead of allocating every time they can display
1 Year Ago
Merge from main
1 Year Ago
Merge from nexus
1 Year Ago
Hot air balloon compile fix
1 Year Ago
More eager cancelling for cached server browser ping query
1 Year Ago
Apply convar defaults at client and server boot instead of only on the client when it connects to a server
1 Year Ago
Fix unable to delete twitch headset
1 Year Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
1 Year Ago
Disable Master build config for Mac
1 Year Ago
Trying out the Master build configuration for non-debug client builds (slower compiles but should run faster)
1 Year Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
1 Year Ago
Merge from main
1 Year Ago
Fix hot air balloon immediately deflating after server transfers
1 Year Ago
Fix player's parent incorrectly being removed in BasePlayer.EndSleeping
1 Year Ago
Merge from main
1 Year Ago
Add a comment at the top of the file as a reminder to flag drops properly
1 Year Ago
Flag the most recent drop items as drops
1 Year Ago
Merge from main
1 Year Ago
Fix official servers tab not loading all servers when cache is turned off
1 Year Ago
Merge from main
1 Year Ago
Use cdn hosted icons for Rust+ items instead of exporting them separately
2 Years Ago
Allow permenantly deleting twitch drops from the in-game inventory UI
2 Years Ago
Add a tag to all existing twitch drops so they're easy to identify
2 Years Ago
Merge from nexus/fix_tick_parent_id