2,828 Commits over 2,041 Days - 0.06cph!
Auto-create the save path for servers (server.identity)
Fixes exceptions thrown at boot when it doesn't exist
Codegen and manifest to fix merge errors
Disable all editing functionality on the clan UI when not near a clan table
Show a tip on the clan UI explaining that editing can only be done near a clan table
Placeholder clan table entity where you need to be near to manage your clan
Show a vital on the HUD when near the clan table
Don't allow inviting players to clans when not near the table
All clan RPCs which modify clan-related things will fail when not near the table
Include the clan.create command in builds (for now)
Update banner texture
Client xor server compile fix
Add notification channel for clan announcements
Send a push notification to all clan members when updating the announcement (if it's been more than 5 min since the last change)
Update NotificationList to support sending notifications to over 100 different steamIDs at a time
Update icon for the clan button
Replace navigation buttons in inventory, crafting, and contacts screens with GameUI.Navigation prefab
Add navigation buttons at the top of the clan UI to switch to the inventory etc
Show clan member online status on UI
Improve consistency of the clan UI styling
Include online status in protos for clan members
Keep the last few clan messages in memory so the app can load them into its scrollback
Refactor how clan chat worked so it can be adapted to support nexus
Fix exception thrown when loading the clan member list and a player has a note set
Merge from easter2022)crash - testing shader revert
Revert shader changes, switch egg suit to use the StandardWithDecal shader that signs etc use
Merge from easter2022_crash - testing changes
Revert changes to EngineUI and GameUI
Change RequestFileFromServer behavior to work the same as main but add a flag to optionally respond if not found (only used by egg suit)
Subtract
70097 - taking another approach with the RequestFileFromServer changes
Merge from easter2022_crash (testing)
Delete sign.egg.suit (test item used for dev only)
Update usages of RequestFileFromServer so it never retries if the image wasn't found on the server
Subtract
70091 - bring changes to a branch to investigate why it could cause crashes
Subtract
70035 - bringing Easter changes back
Remove the editor-only [BurstCompile] attribute
Push updated clan info to the app so it doesn't need to poll for it
Add a handler to get clan info from the companion app
Fix NRE in ImageProcessing.IsValidPNG
Fix accepting and declining clan invitations not working
Fix some UI inconsistencies between the different tabs
Highlight rows in all tables except the logs
Recolor the empty and invites sections of the clan UI
Show clan banner color on invitations because why not
Merge clan changed events if one is already queued up
Set scroll sensitivity to something reasonable
Fade in/out the loading indicator so it doesn't flash the screen every time you do something
Add in a button to cancel editing the motd and reset it
Set up clan UI to open and switch like the inventory/crafting screens
Hide the settings tab if the player doesn't have permissions for anything there
Formatting for clan color changes in the log
Make NeedsKeyboard.AnyActive return true if any textbox is focused (let me know if there's a better way or any issues with this)
Show motd author and how long ago it was last updated on the UI