userlamalovecancel
reporust_rebootcancel

2,785 Commits over 1,950 Days - 0.06cph!

4 Years Ago
Actual fix for NRE in Client_OpenMarket
4 Years Ago
Merge from main
4 Years Ago
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately Improved error logging for when orders time out Tentative fix for Client_OpenMarket NRE?
4 Years Ago
Fix server compile
4 Years Ago
Set new materials (I had to set it to the right textures though?)
4 Years Ago
Basic in-flight collision avoidance
4 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
4 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
4 Years Ago
Don't allow ordering if vending machines are blocked off
4 Years Ago
Speed up ticks
4 Years Ago
Order expiry will now update state after the expiry time
4 Years Ago
Basic delivery complete
4 Years Ago
WIP item delivery
4 Years Ago
Add an indicator that there are pending orders
4 Years Ago
Take a fee per machine ordered from Add UI indicators for the fee status (unpaid, paid, can't afford) Update the UI if sell orders change
4 Years Ago
Show notices on the UI when items are added/removed
4 Years Ago
Purchasing implementation
4 Years Ago
Add main entity to spawn different terminals
4 Years Ago
Progress on UI
4 Years Ago
Hide Pee Pee 9000 on the map
4 Years Ago
Add click events with handler
4 Years Ago
Use EscapeRichText for player names (not related to this branch)
4 Years Ago
Update protobuf code generator to support copying repeated fields
4 Years Ago
Plumbing shop data through
4 Years Ago
Prefab setup
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Server compile fix
4 Years Ago
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4 Years Ago
Update entity.uploadsign so it works with photo frames too
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge random_opt_2 -> experimental
4 Years Ago
Fix bug in NetWrite.EnsureCapacity where it might not expand the buffer enough
4 Years Ago
Merge random_opt_2 -> experimental
4 Years Ago
Facepunch.Steamworks bug fix + Steamworks SDK 1.51 upgrade
4 Years Ago
Update all signs to allow updating textures from slightly further away (3m -> 5m) Add error checking to entity.uploadsign to make sure the player is close enough to the sign to edit it (otherwise it'll look like it worked but the server actually ignored the change)
4 Years Ago
Merge random_opt_2 -> experimental
4 Years Ago
Experimental Facepunch.Steamworks build that uses SendMessages with pooling instead of SendMessageToConnection
4 Years Ago
SQLite 3.34.0 for Mac (thanks lewis)
4 Years Ago
NetWrite rewrite to reduce overhead
4 Years Ago
Use cached node lookups in TechTreeData
4 Years Ago
Upgrade to SQLite 3.34.0 (need someone else to build for macOS though)
4 Years Ago
Facepunch.Sqlite changes to remove most allocations
4 Years Ago
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4 Years Ago
Update Facepunch.Steamworks to fix swnet crash from last update
4 Years Ago
Update Facepunch.Steamworks (reduces Steam Networking GC alloc)