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2,785 Commits over 1,950 Days - 0.06cph!

3 Years Ago
Mugshot texture loading stuff
3 Years Ago
Refactoring so PlayerRelationshipInfo can preserve state on the client (and pool properly)
3 Years Ago
Fix mugshots reloading when not needed Fix mugshots loading for the wrong player sometimes?
3 Years Ago
Fix mugshot rendering messing up the player multimesh
3 Years Ago
Load mugshots into UI
3 Years Ago
Fixing some mugshot file storage logic, add method to delete them on the server Expanding BaseEntity file storage stuff so it's easier to load stuff without duplicating logic all over the place Marked the old RequestFileFromServer as deprecated
4 Years Ago
Rename
4 Years Ago
Code to capture player mugshot images and save them on the server
4 Years Ago
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4 Years Ago
Delete 95% of the CCTVRender code (RIP) Recycle the rest for rendering special screenshots
4 Years Ago
Sketching out the UI
4 Years Ago
Merge from random_opt_2
4 Years Ago
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4 Years Ago
Code review fixes Remove generator implementation of GetEnumerator in BufferList and ListHashSet (returns boxed enumerator struct instead)
4 Years Ago
Fix PersistentPlayer so it pools and is cached (used for blueprints)
4 Years Ago
Get rid of allocations in NetworkQueueList.Clear Better implementation of GetEnumerator for BufferList<T> and ListHashSet<T> to get rid of enumerator allocations Genericized List.Compare so it can take advantage of specialized enumerators instead of boxing them
4 Years Ago
Merge from main
4 Years Ago
Subtract the changes back to life Implement NetWrite.Read and NetWrite.ReadByte so demo recording works
4 Years Ago
Merge main -> random_opt_2
4 Years Ago
Big update to the in-game news UI so it now shows the entire post, with images and youtube links Also scrolls much better with the mouse wheel now
4 Years Ago
Fix Unity editor hanging/crashing when running in SERVER mode more than once
4 Years Ago
Fix IconRender scene breaking Unity the second time it runs in CLIENT+SERVER
4 Years Ago
Set train icon properly + S2P
4 Years Ago
Fix favorite and history server tabs never including empty servers instead of always including them
4 Years Ago
Set the train icon on the entrance prefab again
4 Years Ago
Fix server compile error from rendertunnels
4 Years Ago
Merge workcart -> experimental
4 Years Ago
Add world.rendertunnels to export the map's tunnel texture to a file No processing is done on this so it's not directly usable 1. It's black and white - ignore all channels except red 2. There's no scale option for the command - it will always give a 2048x2048 texture, so manual scaling is required 3. When overlaying on top of the map, this texture extends beyond what rendermap gives (by like 25% or so? think it depends on map size)
4 Years Ago
Fix train tunnel marker icon (prefab change got stomped)
4 Years Ago
Fix train tunnels not rendering after reconnecting to a server sometimes
4 Years Ago
Merge from drone/shop (delivery fee tweaks, bug fixes)
4 Years Ago
Update train tunnel entrance marker so it's smaller and more visible
4 Years Ago
Support an optional icon on monument map markers + add train icon on train tunnels
4 Years Ago
Extend the bounds to render for train tunnel maps because tunnels under the ocean were getting cut off (need to confirm if it's enough though)
4 Years Ago
Server list now defaults "Show Empty" to off Server list "Show Empty" filter will now ask Steam to do the filtering Server list favorites and history tabs will now always show empty servers Side effect of this change is toggling will refresh the community and modded tabs to get the filtered servers Improves server browser usability by not wasting time on empty servers unless needed, so more active servers show up by default Also made the server tags look better
4 Years Ago
Fix artifacts on the train tunnel overlay
4 Years Ago
Rework the map rendering so we can specify the renderers to use (because the 4-way intersection is set up differently) Fix map views showing dark mode when they have it disabled
4 Years Ago
Automatically render the tunnel map
4 Years Ago
MonumentSign will now automatically find the closest tunnel entrance and then find the monument closest to that MapView switch to tunnel mode in EnvironmentType TrainTunnels instead of Underground
4 Years Ago
Fix MonumentSignText disabling itself
4 Years Ago
WIP rendering tunnels on the map
4 Years Ago
Prefabs for signs that show the name of a nearby monument (needs art tweaks + placement)
4 Years Ago
Allow HDR colors on TMP_Text (and RustText)
4 Years Ago
Merge from main
4 Years Ago
Fix PlayerInventory.Take sometimes taking too many of an item
4 Years Ago
Merge from main
4 Years Ago
Change delivery fee to be per purchase instead of per quantity - each time you click Buy you will be charged one delivery fee no matter what quantity specified Immediately reset order quantities to 0 after clicking Buy
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Update secondary net group while controlling RC entities (probably fixes disconnecting from RC drone)