userlamalovecancel
reporust_rebootcancel

2,828 Commits over 2,041 Days - 0.06cph!

4 Years Ago
Merge from save_reliability
4 Years Ago
Code review: Add some comments so we don't have a repeat of this bug in the future
4 Years Ago
Merge from centralized_banning
4 Years Ago
Code review changes: set authStatus to ok, add server.bansServerTimeout to control web request timeout (in seconds)
4 Years Ago
Fix workshop not saving dirt parameter values when exporting/publishing Increase texture size limit on hoodie from 1024 to 2048
4 Years Ago
Integration for centralized banning (see https://wiki.facepunch.com/rust/centralized-banning)
4 Years Ago
Exit early from ShiftSaveBackups if the target file doesn't exist (fixes exception when saving on fresh wiped servers)
4 Years Ago
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4 Years Ago
Fix large neon signs not being visible in the painting UI when graphics are turned way down Add LOD scripts back to the small and medium neon signs
4 Years Ago
Fix lower brush alphas acting like an eraser on the regular signs
4 Years Ago
Add support for maintaining the previous N saves as backups, configurable with server.savebackupcount (minimum 2)
4 Years Ago
Stream save data to disk instead of making a copy to avoid a possible OutOfMemoryException
4 Years Ago
Abort the save process when failing to write the new save file (otherwise it will delete the working save too) (RIP EU2)
4 Years Ago
Add connecthidden as an alias of the connect command which does not echo the server's address
4 Years Ago
Add some logic to prevent requesting the same texture more than once from the server
4 Years Ago
Remove some neon sign backwards compatibility code left in to not break paddy's demos
4 Years Ago
Restore the previous brush when the eraser is selected and you click a color
4 Years Ago
Hide "Power Usage: 1" in the item details for wooden signs
4 Years Ago
Don't attach footstep sounds to the player + recycle it when it finishes playing
4 Years Ago
Fix instant camera not capturing photos with depth of field Delete the glass panel on all photo frames so people can actually see your beautiful photos properly
4 Years Ago
Merge from xmas_2020
4 Years Ago
Updated animated neon sign icons + enable mipmaps on all Move neon signs into the electrical category
4 Years Ago
Fix photo frames without a photo showing the photo from the previously opened photo frame with a photo
4 Years Ago
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4 Years Ago
Fix Sled server compile
4 Years Ago
Merge from xmas_2020
4 Years Ago
Update the neon painting UI so the brush preview doesn't look super tiny after the texture resolution changes
4 Years Ago
Fix static neon signs spawning in unpowered when they're definitely powered
4 Years Ago
Fix being unable to clear signs other than neon (moved a func but didn't update the reference in this prefab)
4 Years Ago
Fix censorsigns not censoring the drawable part of the photo frames properly
4 Years Ago
Cherry pick 57051, 57064, and 57067
4 Years Ago
Make all the neon sign animation speeds faster
4 Years Ago
Reduce the resolution of neon signs (testing)
4 Years Ago
Merge from xmas_2020
4 Years Ago
Addressing code review feedback - implement ResetState - update prefabs instead of upgrading in preprocess
4 Years Ago
Large neon sign RendererLOD, manifest
4 Years Ago
Add medium animated neon sign
4 Years Ago
Large animated neon update + icon
4 Years Ago
Large neon sign no longer animatable Added large animated neon sign with 5 frames
4 Years Ago
Change "Duplicate Frame" into "Copy Previous Frame"
4 Years Ago
Fix censorsigns not censoring already loaded signs
4 Years Ago
Merge from xmas_2020 (sign bug fixes)
4 Years Ago
Fix neon signs being shut off when the textures load in
4 Years Ago
Fix older signs not saving images anymore (server thought the sign has 0 frames)
4 Years Ago
Fix signs images only appearing on LOD0 Fix frames 2 and 3 being far away from the sign
4 Years Ago
Fix NRE when trying to paint on normal signs
4 Years Ago
Merge from xmas_2020
4 Years Ago
Actually revert accidental ProjectSettings changes
4 Years Ago
Revert accidental ProjectSettings changes
4 Years Ago
Fix opening a sign for editing turning the sign off locally