2,828 Commits over 2,041 Days - 0.06cph!
█▄▆ ▉▇▆▉█▇▉▊▍▆_▇▋▆█▊▅ ▉▄▄▇▋▅ ▇█ ▆▊▌▆▆▆ ▊▉▊ ▉▆▄ ▊▊█▋▄▊▍ ▋█▍ █▊▋▍ █▆▇▊ ▉▇▄▌▇▋█▇█▋ (▊▌▄▋▆ ▉█▍▉)
▌▅▅ ▍▄▊▆▍▍██▉▅ ▋▊█▆▋ ▄█▊▆▌▋▍ ▇▌▇▋█▅█▄▉ █▉▄▅▉ ▍▇▉▄▋▄▇▋▇▊▄ ▆█ ▋▌▊▉▆█▄
Add env.cloudrotation convar
█▌▅ ▆▉▄▄▆▋▌▇▋▅▉, ▉▉▇▇▌▆▉▍, ▌▋▋▄█▍▌▊█, ▉▊█ █▍▇▊▇▌▊▉▉ ▇▇▆█▄▉▄ ▊▄ █▍▍▉ ▍██▉▉▄ █▄▇▋ ▅▊▅▉▆▊▍ ▍▊▄▇▉▇▉ (▉█▇▌▄█▅▋█ ▍▍▌▅▌)
▆▉▅ █▍ ▊ ▅▌▍▍▋ ▍▄█▆ ▍ ▆█ ▄ ▍▍ ▅▊▉▄▍▉█ ▅▅▊ █▉▅▋▄▍ ▌▊ ▋█, ▋█ █▄▄ █▋ -█ ▉▊ ▉▋▆ ▌▄▌ ▉▇▍▄▊▊▋ ▇▇▇▌ ▋▆▄▇▋
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
Close the report dialog when escape is pressed
██▆ ▄▍█▊▅▉▊ (▄▉▆▋▉▇ █▉██), ▊▌▊▆▍▅ ▅▅▄ ▅▆ ▌█▆▄▄ ▋▆▍ ▋▉▉ "▄▅▌▄" ▌▊ ▋▅▅█▄▉▍ ▊▋▍▄ ▋▇▉▅ ██▅▄▄ ▋█▊▆▉▊▌▅ ▋▉█▍▆██
Fix missing dispose of the player state database
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
Fix label disappearing from item info panels at some window sizes
▄▇█▍▅ ▇█▌▄▇██ ▅▋▉▊ █▉ ▇▇▊▄▆▌▆▊▅▆▉
Fix protobuf codegen for doubles
Attaching PlayerState to the BasePlayer
Add PlayerState persistence table
Show a more helpful message when trying to build in a prevent building volume (including monuments)
Show a message when building too close to another building
Show a message when trying to build in an area where you do not have building privileges
Show some helpful messages when a notification fails to send
Send map image background color with the map image
Fix motd showing when you kill a sleeper
▊▆▉▊ ▊▉█▋█▆▇ ▌▄▇▌▇▌▊ ▊▆▌▊▊▇ ▊▌▇ █▍▋▉▅▌▆▉▌██ █▌▌▋▉▋▅ (██▄▇'█▍ ██▉ ▄▄▉▅ ▄▌▅▍ ▋▊▊▆ ▄▌▋▄ ▍▇ ▆▋█▄▅ ▍▆▅)
Send player markers in MapMarkers
Always save config when exiting the game
Optimized closing the game
Fix sending incorrect player positions when a player is parented to something
Fix map coordinates missing a letter on the right side (for big maps)
Add spawnat to spawn with world position and angles (instead of a direction vector)
Command to get map markers
Update protobuf generate batch script to stay open if there was an error
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
Maintain a list of all MapMarkers on the server
Fix some server/client compile errors
Chinese lantern emission fix
Add map notes to team info
Fix autoturrets retaliating against SAM sites when they accidentally get hit
Add the saved flag to the motd convar
Preserve the protobuf field order
Commands to manage notification subscriptions on entities
Default notifications to enabled
Automatically subscribe to entities
Bit of refactoring and fixing things that got lost in the merge