userlamalovecancel

3,509 Commits over 2,527 Days - 0.06cph!

1 Year Ago
Show "not in service" on the ferry's sign if the ferry is going to be removed
1 Year Ago
Wait a second after sending the nexus.redirect command before kicking the player off the server Increase delay before disconnecting in nexus.redirect command to give the loading screen a better chance of rendering Should fix the game stalling for a bit before you see the loading screen saying you're changing servers Might fix passengers in vehicles needing to manually reconnect in transfers
1 Year Ago
Fix some incorrect transformation in RepositionEntitiesFromTransfer Add some logging to troubleshoot why positions might go bad after a transfer
1 Year Ago
Merge from main
1 Year Ago
Auto-reopen the attack heli gunner UI after transferring between servers, if it was open before transferring Fix the gunner UI postfx overlay staying active for the gunner if the heli turns off while the gunner UI is open
1 Year Ago
Freeze hot air balloons in the air while transfer protected so they don't fall into the ocean
1 Year Ago
Allow hot air balloons to transfer servers
1 Year Ago
Clear LoadingAfterTransfer flag before disabling transfer protection This issue made helicopters not know that one player on the helicopter is ready to play Should fix driver incorrectly swapping with passenger when 2 players are on the helicopter and the pasenger loads in before the driver
1 Year Ago
Auto disable transfer protection on load for helicopters without a driver, just in case that happens
1 Year Ago
ForceUpdateTriggers for the previous heli driver after a passenger takes over
1 Year Ago
Abort the waiting for players loop on the client if disconnected from the server
1 Year Ago
Merge from main
1 Year Ago
Add benchmark script
1 Year Ago
FP.ArrayPool fixes to not return too small buffers
1 Year Ago
Fix broken reading delta protos (player ticks) Game seems to run fine in the editor now
1 Year Ago
Refactor NetRead/NetWrite to use BufferStream underneath to properly support buffer resizing
1 Year Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
1 Year Ago
Support using cached servers for servers in favorites.cfg on the favorite servers tab
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix NRE when clicking on the action button for heroes linking to the item store
1 Year Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
1 Year Ago
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
1 Year Ago
Fix signs, photo frames, and carvable pumpkins not transferring their image to the other server
1 Year Ago
Fix ancient pooling bug in CodeLock which was making them wonky after loading in from another server
1 Year Ago
Don't allow dead players to transfer servers
1 Year Ago
Merge from main
1 Year Ago
Server compile fix
1 Year Ago
Cherry pick 95093
1 Year Ago
Cherry pick 95091 + fixes after rebase
1 Year Ago
Subtract 95056
1 Year Ago
Merge from main
1 Year Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
1 Year Ago
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score Updated FP.Nexus to expose refresh method
1 Year Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
1 Year Ago
Merge from favorites_fixes
1 Year Ago
Fix funky TOD behavior on nexus enabled servers, hopefully
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
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1 Year Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
1 Year Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
1 Year Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
1 Year Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
1 Year Ago
Fix client crash when loading clan score events
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
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