userlamalovecancel

3,140 Commits over 2,468 Days - 0.05cph!

3 Years Ago
Support cover fill rendering for HttpImage
3 Years Ago
Fix errors running ferry_terminal scene in editor
3 Years Ago
WIP info popup for connecting to nexus
3 Years Ago
Pick nexus server list realm based on build info Fix nexus category button not updating properly Fix nexus tab shown by default
3 Years Ago
Fill in zone count on nexus server browser Remove total player capacity from nexus server browser Update FP.Nexus
3 Years Ago
Merge from nexus
3 Years Ago
Client compile fix
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Refactor wipe timer to use cron expressions (using the Cronos library, which handles things like DST) Add a new convar to specify the timezone to use for wipe time calculation (wipeTimezone, default Europe/London to match force wipe times) Add a convar to specify a custom cron expression to use for the wipe schedule (wipeCronOverride) Turn PrintWipe into a console command and add more info to it for testing configs
3 Years Ago
Add wipetimer.wipeUnixTimestampOverride for manual control over the wipe timer
3 Years Ago
Don't allow viewing static CCTV cameras from Rust+
3 Years Ago
Move fix so it actually gets applied in client builds
3 Years Ago
Stop sending crate and explosion map markers to Rust+
3 Years Ago
Only allow viewing cameras from Rust+ when not connected to the server
3 Years Ago
Randomize entity IDs and order in Rust+ CCTV data stream
3 Years Ago
Download and cache videos in temp folder before popping up the video player
3 Years Ago
Make the video player dialog close if the video doesn't start playing (within 5 sec right now, can bump it up on the prefab if needed)
3 Years Ago
Merge from main
3 Years Ago
Fix stashes spawning visually buried into the ground (pooling issue)
3 Years Ago
Fix general crosshair not showing up
3 Years Ago
Add a new tab to the server list for nexuses and actually load into the list Broke steam servers though so I gotta fix that Update FP.Nexus
3 Years Ago
Reduce game volume while playing the video
3 Years Ago
Add server.broadcastplayvideo command to play a video for all players on the server (for Twitch Rivals)
3 Years Ago
Refactor ServerBrowserList to have a base class that doesn't use Steam server info
3 Years Ago
Oops
3 Years Ago
Close eyes of players who transferred servers and are still loading in
3 Years Ago
Merge from main
3 Years Ago
Fix client not alwas receiving the nexus.redirect command when using multithreaded networking
3 Years Ago
Clean up duplication in Mathx
3 Years Ago
Fix NeedsKeyboard.AllowedBinds on GameUI.Clans
3 Years Ago
Update manifest Codegen Update protobuf code generator for updated UID inspection Protobuf codegen + fixes whereUID inspection was used
3 Years Ago
Merge from main
3 Years Ago
Fix team leader's map markers disappearing if they are offline+dead Fix map markers disappearing in Rust+ when you or the team leader is offline+dead
3 Years Ago
Set up CCTV menu to allow a different crosshair for cameras that aren't autoturrets
3 Years Ago
Updata protos with default TOD value for backwards compatibility
3 Years Ago
Smudge rays which hit a player back a little bit so that they should always go behind the rendered player capsule entity Fixes
3 Years Ago
Merge from main
3 Years Ago
Reduce the range Rust+ cameras can see players from Only allow Rust+ cameras to see names of players close to the camera Convars to control the above ranges Remove separate ray material for players
3 Years Ago
Update protobuf code generator again - now serializes the strong IDs as plain integers to remove overhead of using a separate message
3 Years Ago
Finish up the rest of the compile errors and everything seems to work fine
3 Years Ago
Progress switching uint IDs to the new ID structs
3 Years Ago
Protobuf code generator update with fix for repeated structs
3 Years Ago
One more strong ID struct Change their ToString methods to just be the ID value
3 Years Ago
Update protobuf codegenerator
3 Years Ago
Add strong ID structs
3 Years Ago
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3 Years Ago
Fix map not able to be opened while spectating (regression from more_map_markers)
3 Years Ago
Fix exception when trying to edit a map marker's label and the map is bound to a non-text key (eg. caps lock)
3 Years Ago
Clear team pings on the client when leaving a team