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6,973 Commits over 2,741 Days - 0.11cph!

2 Years Ago
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2 Years Ago
Use the CheckSphere position instead of randomizing within the quadtree node
2 Years Ago
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge branch 'master' into nexus-ui Update sentry config Fix error page message shown when not in a clan Update react-class-model Update protos Add function to call the nexus API to get its details WIP server grouping for nexus Show unique names for the mock servers instead of stomping them all to the same value Refactor the mock configs so we can do that better and get it reflecting the nexus params too Fix nexus servers not immediately being grouped correctly when adding/removing them Automatically refresh groups once in a while just in case data changes Render server groups under a group header Update protos Automatically add other servers from the nexus when we have at least one already Automatically correct the IP address and port of paired nexus servers if they changed Ungroup servers when their zone is not found in the nexus anymore Fetch player info from the nexus to get appKey etc Remove appKey fields from server and notification data Support removing server groups so the button does something now Show an icon on the server you are currently assigned to Zone Name -> Key Upgrade to expo SDK 44 Merge branch 'nexus-ui' Fix devices scroll view not filling the screen (without breaking scrolling again, hopefully) Add a flag to turn nexus features off Don't render nexus servers on the list if not enabled Add dependency on react-is because actions is failing Update items and translations Version bump Merge branch 'master' into release
2 Years Ago
Version bump
2 Years Ago
Update items and translations
2 Years Ago
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2 Years Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from server_browser_ui
2 Years Ago
Change tags UI to be case insensitive because the filters are not Clean up some leftover bits of code
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Merge from world_config
2 Years Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Catch exceptions in nexus init coroutine to try and handle boot failures better
2 Years Ago
Fix assertion condition when getting world config from nexus
2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Automatically set world config convar to merged config from the nexus if a config was not already provided on the command line
2 Years Ago
Merge from world_config
2 Years Ago
Merge from main (redoing last one)
2 Years Ago
Merge from main
2 Years Ago
Add in some code to pull world config from nexus variables and merge them together if specifying a zone to use as a base config
2 Years Ago
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2 Years Ago
Fix scenes not doing layout on load in editor
2 Years Ago
Sync changes from FP.Flexbox - hopefully fixes prefabs being edited for no reason