userlamalovecancel

6,937 Commits over 2,680 Days - 0.11cph!

1 Year Ago
Improvements to base drone sound code to sound better for manual controller drones
1 Year Ago
Merge from data
1 Year Ago
Consolidate some logic for getting GC info
1 Year Ago
Add a new format "rcon" for clientperf which only sends responses to rcon
1 Year Ago
Merge from main
1 Year Ago
Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
1 Year Ago
Disable the 'Optimized Loading' Full option (causes unpredictable crashes - it could work for weeks and then start crashing all the time for some reason) Note that this crash is caused by skipping asset warmup (which the Full option automatically does)
1 Year Ago
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1 Year Ago
Remove prefab overrides in GameUI messing with the easter event UI
1 Year Ago
Remove RequireComponent from GhostSheetSystemSpaceUpdater, not really necessary and it makes prefab preprocess complain
1 Year Ago
Custom collider component support for BurstClothHitboxCollision Allow specifying a transform to use for determining the up axis for cloth collision projection
1 Year Ago
Add a UseLocalGravity field to BurstClothHitBoxCollision to allow turning off automatic gravity orientation
1 Year Ago
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1 Year Ago
Use the CheckSphere position instead of randomizing within the quadtree node
1 Year Ago
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
1 Year Ago
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1 Year Ago
Merge branch 'master' into nexus-ui Update sentry config Fix error page message shown when not in a clan Update react-class-model Update protos Add function to call the nexus API to get its details WIP server grouping for nexus Show unique names for the mock servers instead of stomping them all to the same value Refactor the mock configs so we can do that better and get it reflecting the nexus params too Fix nexus servers not immediately being grouped correctly when adding/removing them Automatically refresh groups once in a while just in case data changes Render server groups under a group header Update protos Automatically add other servers from the nexus when we have at least one already Automatically correct the IP address and port of paired nexus servers if they changed Ungroup servers when their zone is not found in the nexus anymore Fetch player info from the nexus to get appKey etc Remove appKey fields from server and notification data Support removing server groups so the button does something now Show an icon on the server you are currently assigned to Zone Name -> Key Upgrade to expo SDK 44 Merge branch 'nexus-ui' Fix devices scroll view not filling the screen (without breaking scrolling again, hopefully) Add a flag to turn nexus features off Don't render nexus servers on the list if not enabled Add dependency on react-is because actions is failing Update items and translations Version bump Merge branch 'master' into release
1 Year Ago
Version bump
1 Year Ago
Update items and translations
1 Year Ago
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1 Year Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
1 Year Ago
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1 Year Ago
Merge from server_browser_ui
1 Year Ago
Change tags UI to be case insensitive because the filters are not Clean up some leftover bits of code
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Merge from nexus
1 Year Ago
Merge from world_config
1 Year Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
1 Year Ago
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1 Year Ago
Merge from nexus