userlamalovecancel

6,973 Commits over 2,741 Days - 0.11cph!

2 Years Ago
Require multiple ping samples from the server before showing the ping warning screen so it is more reliable
2 Years Ago
Merge from nexus
2 Years Ago
Fix ferry stuck at dock after spawning in automatically
2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Update FP.Nexus Automatically render and upload the map to the nexus at server boot Add a convar to force reupload it just in case
2 Years Ago
Revert System.Memory to 4.5.4 because of some Unity issues Add in APIs to check and upload zone map images
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Merge from nexus/map
2 Years Ago
Fix World.Nexus not being set in editor mode when the expected scene is already loaded Refresh the nexus map when opening the map UI instead of in Update (was testing only)
2 Years Ago
Click on a nexus zone to show details for it (player count for now) Mark the zone which we are currently playing on Don't scale the zone name/details when zooming into the map Add a button to show/hide the nexus map Disable the nexus map when the server isn't running as a nexus
2 Years Ago
Merge from nexus
2 Years Ago
Subtract 71745
2 Years Ago
Revert System.Memory back to cs41063 (4.5.5 -> 4.5.4)
2 Years Ago
Subtract 71684 and 71722 - troubleshooting build issue
2 Years Ago
WIP map of the nexus in GameUI
2 Years Ago
Manifest and codegen
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
Update FP.Nexus to fix IL2CPP issues
2 Years Ago
Replace System.Text.Json with Newtonsoft.Json because it's not working with Il2CPP
2 Years Ago
Zone Name -> Key
2 Years Ago
Fix wrong endpoint being used for player info Fix missing result mapping for some role deletion error codes Add result mapping for clan is full error code
2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Set up the game client's connection to the nexus API (via NexusClient) Fill in proper zone names on the sleeping bag buttons and island transfer HUD message
2 Years Ago
Rename base client classes, rename NexusSteamPlayerClient to NexusPlayerClient Change NexusPlayerClient to expect player auth tokens (from fpapi) instead of steam tickets
2 Years Ago
Update FP.Nexus Rename zone Name -> Key
2 Years Ago
Refactor API calls to return the ApiResult (which has the status code and response if there is one) API calls no longer automatically throw for non-2xx responses Connector functions for calling all of the new clan APIs WIP setting up the NexusZoneClient to provide access to clans Progress on clans implementation Hook up all the clan functions Refactor VariableUpdate so it's not annoying to use Automatically handle clan events from the nexus Expose clan events to consumers so they can do extra stuff if needed Compile fix Add an event for when a clan is unloaded Add accessors for role and member variables Fix roles never getting their name set Fix incorrect error codes being returned when changing a clan member's role Add a MaxMemberCount field to clan info (always 0, no limit for now) Automatically refresh clan info in case we missed some change events Rename zone Name -> Key Merge branch 'clans'
2 Years Ago
Rename zone Name -> Key
2 Years Ago
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2 Years Ago
Fix nexus initialize failure in editor leaving the DB file open forever
2 Years Ago
Show an icon on the server you are currently assigned to
2 Years Ago
Support removing server groups so the button does something now
2 Years Ago
Fetch player info from the nexus to get appKey etc Remove appKey fields from server and notification data
2 Years Ago
Fix issues with the getNexusAth rust+ rpc
2 Years Ago
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2 Years Ago
Don't mark the player's appKey as private so they can retrieve it from the nexus directly Remove the app key from pairing data
2 Years Ago
Automatically correct the IP address and port of paired nexus servers if they changed Ungroup servers when their zone is not found in the nexus anymore
2 Years Ago
Update protos Automatically add other servers from the nexus when we have at least one already
2 Years Ago
Remove redundant playerId field in getNexusAuth
2 Years Ago
Render server groups under a group header
2 Years Ago
Fix nexus servers not immediately being grouped correctly when adding/removing them Automatically refresh groups once in a while just in case data changes
2 Years Ago
Refactor the mock configs so we can do that better and get it reflecting the nexus params too
2 Years Ago
Show unique names for the mock servers instead of stomping them all to the same value
2 Years Ago
WIP server grouping for nexus
2 Years Ago
Make watchModel support watching an array of models as an overload Bump to v0.0.8
2 Years Ago