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6,938 Commits over 2,680 Days - 0.11cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
▍▄▌▋▉█▆ ▋█▌, ▊▊▅ ▋▆▍▌█▇▇ ▅▇▄▉▊ ▌▋▅▅▌██▋▌
3 Years Ago
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3 Years Ago
Update items and translations
3 Years Ago
Update items and translations
3 Years Ago
Fix incorrect assertion when building action runs out of resources
3 Years Ago
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3 Years Ago
Add layer-specific map markers for moon pools
3 Years Ago
Set up map renderers for underwater labs (stomp these if you need to - they're set by a script)
3 Years Ago
Merge from submarine/map
3 Years Ago
Logout reliability so players don't get stuck spawned in the world when not connected Sentry error logging for the orleans side of the server
3 Years Ago
Fix not being able to connect to the server anymore (due to increased strictness serverside)
3 Years Ago
Allow CancellationTokenSource (explicitly)
3 Years Ago
Allow TaskCompletionSource
3 Years Ago
Remove some trace dumps on errors since they log to a file now
3 Years Ago
Some frontend server hardening work
3 Years Ago
Fix some issues in the critter shader making fish render all weird (probably needs a forked version for things other than the fish though)
3 Years Ago
Add renderlabs command to generate a PNG of a specific floor of the underwater labs map
3 Years Ago
Add support for layer-specific map markers
3 Years Ago
Whitelist System.Version
3 Years Ago
Make an enum for the map layers
3 Years Ago
Shrink the UI
3 Years Ago
Map layer switcher UI
3 Years Ago
Merge from submarine
3 Years Ago
Log trace dumps to a file too so they can't get lost in log spam
3 Years Ago
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