6,938 Commits over 2,680 Days - 0.11cph!
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Update items and translations
Update items and translations
Fix incorrect assertion when building action runs out of resources
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Add layer-specific map markers for moon pools
Set up map renderers for underwater labs (stomp these if you need to - they're set by a script)
Logout reliability so players don't get stuck spawned in the world when not connected
Sentry error logging for the orleans side of the server
Fix not being able to connect to the server anymore (due to increased strictness serverside)
Allow CancellationTokenSource (explicitly)
Allow TaskCompletionSource
Remove some trace dumps on errors since they log to a file now
Some frontend server hardening work
Fix some issues in the critter shader making fish render all weird
(probably needs a forked version for things other than the fish though)
Add renderlabs command to generate a PNG of a specific floor of the underwater labs map
Add support for layer-specific map markers
Make an enum for the map layers
Log trace dumps to a file too so they can't get lost in log spam
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