userRubatcancel

6,015 Commits over 3,745 Days - 0.07cph!

4 Years Ago
Added player_manager.GetPlayerClasses() and PLAYER:ClassChanged() (Community)
4 Years Ago
Lambdas not allowed either
4 Years Ago
Lambdas not allowed either
4 Years Ago
Try to appease Apple gods
4 Years Ago
Try to appease Apple gods
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Added render.GetHDREnabled() - returns true if the current map has HDR enabled Added Player.Set/GetViewPunchVelocity
4 Years Ago
Fixed spawnmenu not properly loading addon sub spawnlists Addon preset resub option Also aligned checkbox labels in New game Fixed DNumberScratch's OnValueChanged being fired when value wasn't changed
4 Years Ago
Combined two loops in weapons.Register into one
4 Years Ago
Fixed DNumberScratch (and DNumSlider) constantly firing it's OnValueChanged callback when the value didn't actually change
4 Years Ago
Added an option to re subscribe to missing addons in an Addon Preset The game no longer loads "Do not mount" state for unsubscribed addons
4 Years Ago
Fixed Hammer .fgd flag/array values inheritance
4 Years Ago
trigger_teleport ejects player from a vehicle when teleporting like expected
4 Years Ago
Added 4 map icons from the TF2 Halloween 2020 update
4 Years Ago
Fixed addon spawnlists not supporting subcategories
4 Years Ago
Added list.GetTable() (Community)
4 Years Ago
npc_combinegunship's ground attack spawnflag and inputs work now
4 Years Ago
Better click "animation" for DImageButton depression, added DImageButton:SetDepressImage() (Community)
4 Years Ago
Added maps/*.lmp to workshop whitelist
4 Years Ago
Partially resolve explosive barrels exploding when catching them and lightly touching ground after throwing
4 Years Ago
Added support for the new L4D2 DLC
4 Years Ago
Properly align checkbox labels in New Game settings
4 Years Ago
Fixed DTree_Node:ExpandRecurse erroring
4 Years Ago
merge from main
4 Years Ago
Experimental spawnicon loading 'queue' - prevent complete freezes when opening spawnlists, load spawnicons until we reach 30 FPS or 1 per frame.
4 Years Ago
Changed bodygroups to use unsigned ints over ints to prevent crashing and increase the bodygroup limit somewhat
4 Years Ago
Added PlayerHandleAnimEvent and PlayerFireAnimationEvent hooks (Same arguments as ENTITY: hooks, after the first arg being player obj)
4 Years Ago
Added CTakeDamageInfo.SetBaseDamage
4 Years Ago
Fixed entering a vehicle while ducked saving and restoring the ducked view offset when exiting the vehicle even though the player is forced to unduck
4 Years Ago
Fixed DTree_Node.ExpandRecurse producing Lua errors
4 Years Ago
Updated Portuguese translation for TTT (Community)
4 Years Ago
Fixed a crash with npc_alyx shooting on a server with no players
4 Years Ago
Hammer and entity templates can now properly handle post L4D1 map entity IO (ESC delimiter instead of a comma)
4 Years Ago
Fixed HLS satchel not exploding
4 Years Ago
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4 Years Ago
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4 Years Ago
Better error handling for compressed lump handling
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Delete media folder There's nothing in here useful Updated language files Undo ClearDepth from modelpanel Removed debug stuff from command.lua oops DrawModel( flags ) stuff Fixed hoverball/light/lamp/thruster effects Also removed a bunch of unused variables, etc, shuffled code around, fixed a potential error with thruster effects IconEditor Lua error fix spawnmenu_reload Changing skins/BGs of a spawnicon triggers spawnlist change Fingerposer improvements New background image, scales better with custom tool panel width, holding SHIFT should now make it easier to position fingers Localizations for workshop downloads Addon presets, sorting, invalid addons in the list, and child addon popup Hide news in main menu Light tool rope attachment position adjustment Fixed workshop gamemode download buttons not appearing in serverbrowser
4 Years Ago
Remove unnecessary ":" for "Save currently disabled addons" line
4 Years Ago
Localized Workshop subscription Download/Extraction window
4 Years Ago
Do not display servercontent addons in Latest/Popular/Trending categories in-game
4 Years Ago
Player.PrintMessage serverside now translates messages like expected language.GetPhrase now translates strings starting with #
4 Years Ago
Fixed HUD_PRINTCENTER not working clientside with Player.PrintMessage
4 Years Ago
Force disconnecting players to leave their current vehicle.
4 Years Ago
Use a faster method of ignoring newlines in Base64decode