5,131 Commits over 4,048 Days - 0.05cph!
Added trigger_catapult entity from Team Fortress 2
m_flCycle is now networked from -1 to 1, from 0 to 1
Bumped steam.inf version
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Delete unused Steam binaries
Update Steamworks to v1.53a
try deleting probably unused steam libraries
Update Steamworks to v1.53a
Fixed remaining potential crashes with npc_barnacle when its tongue entity is removed
Do not allow npc_barnacle to pick up gibs it itself spits out
Force enable episodic behavior when eating zombies so they are not just spat out as ragdolls
Fixed over 2 dozens of compile warnings
Fixed over 2 dozen of compile warnings
Try forcing a full recompile
Merge file.AsyncRead changes from x64
Fixed file.AsyncRead crashing on Linux systems for unknown reason (cleanup)
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Rename math.DistToSqr to math.DistanceSqr
Fixed new MarkupObject:Draw argument not working with no maxsize set
Fixed new NextBot functions not default to true
Changes and debug output to hopefully help narrow down a Linux crash
Only try to read .vhv files from the .BSP
Apply a potential fix for libc-2.33.so crash
Make File:Read() size argument optional, defaulting to File:Size()
Make CModelRender try to load vertex lighting/lightmaps for props only from the BSP
Added net.WriteColor( clr, alpha = true )
Added net.ReadColor( alpha = true )
Add portal 2 map icons that were already made before
Do not require voice permission to force stop voice transmission
Removed -voicerecord from blocked concommands
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Added ControlPanel.ColorPicker method (Community Contribution)
And lets try using that in the Color tool
Revert m_flCycle networking changs for the time being
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel, because the panels those functions create are Sandbox gamemode exclusive
Added math.DistToSqr (Community Contribution)
Minor optimizations to string.Comma (Community Contribution)
Fixed potential Lua error in scripted_ents library (Community Contribution)
Added support for 3 new types in AccessorFunc() - Vector, Angle and Color (Community Contribution)
Fixed broken translation for askconnect.loading
Fixed Lua errors when there are no permissions
FIxed permissions.AskConnect connecting to a "bad address"
Added ability to view and revoke granted permissions in the Problems menu
Added permissions.EnableVoiceChat( bool )
Added +voicerecord to blocked console command list
TTT: Use permissions.EnableVoiceChat
markup library improvements - Adds markup.Escape, markup.Color, MarkupObject:GetMaxWidth, new argument to MarkupObject:Draw (Community Contribution)
m_flCycle is now networked in range of -1 to 1, from 0 to 1
Added CLuaLocomotion.Get/SetClimbAllowed
Added CLuaLocomotion.Get/SetJumpGapsAllowed
Added CLuaLocomotion.Get/SetAvoidAllowed
Fixed func_movelinear spamming sounds when used with momentary_rot_button
GM:PlayerAmmoChanged now runs AFTER the ammo count has been changed
Improve spawnmenu resilience against addons that do not set Sandbox tool name
TTT: Updated language files (Community Contribution)
TTT: Fixed TTTCanPickupAmmo only allowing 'true' return values (Community Contribution)
Micro optimization in draw.SimpleText (Community Contribution)
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Merge from main: env_hudhint entity removal, CSoundPatch __tostring crash fix
Potential fix for a crash in CSoundPatch.__tostring when used on invalid sounds
merge to 8401 to make plastic happy
Update Steamworks to v1.52