userRubatcancel

6,270 Commits over 3,898 Days - 0.07cph!

3 Years Ago
Change how IsFromMap flag applies so it works in Entity.Spawn Fixed obsolete warning
3 Years Ago
Duplicated animgraph params inherit name as well compiled assets Make generic gibs non solid to player
3 Years Ago
Made NPC vs NPC killicon consistent with NPC vs Player deaths Pull Requests: * Added util.IsBinaryModuleInstalled * Added color support and fixed a bug with table.(De)Sanitise * Fixed potential Lua error in Derma drag'n'drop system
3 Years Ago
Make NPC vs NPC killicon consistent with NPC vs Player
3 Years Ago
Added Entity:SetSurroundingBounds( vec, vec ) Added Entity:SetSurroundingBoundsType( BOUNDS_ ) Added vec, vec = Entity:GetSurroundingBounds()
3 Years Ago
Fix NWVars not updating on mismatched server/client versions due to additon of new user messages
3 Years Ago
Minor vbsp changes from go branch
3 Years Ago
Fixed IRestore.ReadString having a limit on string length
3 Years Ago
Improved ladder prediction (HL2 ladder mounting is still wonky)
3 Years Ago
Update ignore.conf Added a message to srcds console when not having GSLT about its impact on server ranking Pull Request: Added "readonly" option to DProperties properties, for editable entities editor Update TTT from github
3 Years Ago
Fixed sv_cheats not resetting on server join
3 Years Ago
try to fix linux compile error
3 Years Ago
merge from main
3 Years Ago
Fixed FCVAR_REPLICATED cvars resetting to default/keeping server value when joining a server and leaving.
3 Years Ago
Fixed static CLuaParticles not updating their lighting
3 Years Ago
Adjust build scripts to support x64 VS2022
3 Years Ago
Fixed prop_dynamic crashing the game when given invalid break usermessage names Added "(Cheap)BreakModel" user messages that some maps use
3 Years Ago
PathPlatformEntity path changing https://files.facepunch.com/rubat/1b0511b1/sbox-dev_TnVBu7qPxJ.mp4 Fixed an assert in Hammer when length constraint w/ particle is hidden
3 Years Ago
Hide enable_shadows property on trigger entities in Hammer Make TeleportVolumeEntity use EntityTarget class Also fixes Hammer not having proper entity picker for TargetEntity property
3 Years Ago
Fix Qt text area padding Fixes sbox-issues/issues/2122
3 Years Ago
Update language files Fix vehicle collision group post dupe Group NPC weapons by category makes easier to see what's what Added "Select Page" button to addons menu Server Browser changes Infinite scroll, "Outdated" now uses network version Derma_Install_Convar_Functions no longer ties to set empty cvars Fixed a visual bug with Lua error panel in Problems menu Post PR cleanups
3 Years Ago
Added Entity:IsInBounds Added string.StartsWith (Community contrib, for consistency with string.EndsWith)
3 Years Ago
Made player_manager.AddValidHands skin/body arguments optional Group NPC weapons by category Community: * Minor adjustment to DCheckBox:Toggle * SWEP:HUDShouldDraw is no longer required to return true to not break HUD * Added an option to player_manager.AddValidHands to match hands skin to player model selected skin automatically * Reload spawnmenu on language change * Added HL1 357 & shotgun to NPC usable weapon list * Removed a vulgar comment
3 Years Ago
Fixed env_sky properties not functioning
3 Years Ago
Default weapon selection checks gmod's localization files Fixed a crash when setting player's hull size to nothing
3 Years Ago
Added optional surfaceprop argument to PhysicsInitMultiConvex, PhysicsInitConvex, PhysicsFromMesh and PhysicsInitBox. All of them now also get correct volume set.
3 Years Ago
Potential fix for a crash with steamworks.DownloadUGC Fixed Hammer Inputs/Outputs duplicating from base classes Fixed a visual bug in Lua Errors section of Problems menu
3 Years Ago
Disable game launcher's play button while compiles are pending Prevents a kick with flurry of errors Fixed errors when deleting a ButtonEntity mid movement
3 Years Ago
Make spam setting speed on PlatformEntity work (And spam StartMoving, etc)
3 Years Ago
EntityTarget struct can now be used as a target_destination [Property] Also added EntityTarget.IsValid() convenience function Warning fixes Increase trace ranges for ent_ commands, add ent_bbox
3 Years Ago
Looped paths with Hammer & path_platform support https://files.facepunch.com/rubat/1b2711b1/sbox-dev_dMCeMtJZMO.gif
3 Years Ago
PathPlatformEntity moves smoother when switching nodes
3 Years Ago
Added Friction property to Hinge and Slide constraints Warning fixes
3 Years Ago
Minor cleanups
3 Years Ago
Update some auto recompiled assets Fixed ButtonEntity linear movement direction when parented Switch platform entities back to SetPos+SetVelocity movement
3 Years Ago
Remove non functioning ent_text and related commands Add ent_text & restore ent_remove_all commands in C#
3 Years Ago
Fixed Pulley constraint not respecting break limits
3 Years Ago
Fixed 'Unhandled RPC' error on map cleanup with ParticleSystemEntity
3 Years Ago
Fixed PhysicsJoint.CreatePulley always returning null
3 Years Ago
Tools.ComboBox.TrySelectNamed fires OnItemChanged() on success Fixes Launcher not doing anything until you reselect a game config
3 Years Ago
Added gmod_language to blocked convars (can still read it)
3 Years Ago
Remove SOLID tag from prop gibs, add debris tag
3 Years Ago
Fix obsolete warnings
3 Years Ago
Fix obsolete warnings
3 Years Ago
Fix tags set in Hammer not reaching the in game entities Fix console spam on map load with paths due to unfortunately named properties Merge branch 'master' of sbox
3 Years Ago
Fix NPC_CraneDriver crashing when the crane's magnet is removing
3 Years Ago
Delete leftover debug print? Fixed selecting a .png asset still setting .jpg extension when the property was empty
3 Years Ago
Fixed Hammer crashes when loading map after deleting some nodes
3 Years Ago
QColorDialog improvements Added a small separator between RGB and HSV input boxes Added HEX input box Editing the text boxes no longer resets your caret position
3 Years Ago
Fixed crashes when an entity has negative skin value