userRubatcancel

6,270 Commits over 3,898 Days - 0.07cph!

3 Years Ago
Workaround AmbiguousMatchException when executing Hammer inputs
3 Years Ago
Minor cleanups Update .gitignore
3 Years Ago
Fixed ent_path_platform rotating unexpectedly at high speeds
3 Years Ago
Fixed namedesc not working for LUA path in file.Find
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
blacklist affects the legacy server browser as well
3 Years Ago
Fix obsolete override usage in particle entity Fix an animgraph related assert
3 Years Ago
Moved light animation code to C#
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed collision bounds of custom Sandbox NPCs Fixed collision bounds of custom Sandbox NPCs with uppercase characters in model name
3 Years Ago
Fixed an error when dupe-spawning admin only NPCs without player obj
3 Years Ago
3 Years Ago
Fixed Sandbox NPC spawning setting the NPC model twice for NPCs with uppercase letters in model name, affecting entity collision bounds Removed temporary fix for util.FilterText which is no longer needed
3 Years Ago
merge fix
3 Years Ago
merge fix
3 Years Ago
Fixed Lua error when pasting admin only NPC duplications without a player
3 Years Ago
bump steam.inf
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
Bump steam.inf version
3 Years Ago
Updated localization files
3 Years Ago
Made Entity:GetSequenceMoveDist shared Added Entity:GetSequenceVelocity( seq, cycle )
3 Years Ago
Better implementation for hiding model particles
3 Years Ago
Added from and to optional arguments to Entity.GetSequenceGroundSpeed Make the Workshop Subscriptions settings button a different color so hopefully its more noticeable
3 Years Ago
Fixed duplicating helpers, inputs & outputs on hotreload
3 Years Ago
Hide model particles when the entity is hidden
3 Years Ago
Fixed Length Constraint particle preview when in an instance Update warehouse lamp prefab to use length constraints particle property
3 Years Ago
Fixed InputAttribute's Name not doing anything ModelDoc: Fixed bonemerged models disappearing on compile Fixed missing particle preview for phys_lengthconstraint
3 Years Ago
Update ignore.conf
3 Years Ago
Delete progressbar.lua It is unused
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
Added math.SnapTo (Community) Added icons and select fields for DProperty_Combo (Community) Updated server browser recommendation icons (Community)
3 Years Ago
DropToFloor now checks if the entity is inside world geometry - if it is, do not drop to floor. Should help with stuff ending up underground in certain places, such as NPCs on displacements. Fixed spawnmenu trying to run empty concommands and erroring TTT: Fixed a bug with weapon respawning and updated language files (Community Contribution) Attempt to prevent Entities and Weapons spawning out of map bounds when spawned through Spawn menu (Community) Fixed in-code documentation comment of table.CollapseKeyValue (Community) Fixed Lua error with Super DOF when activating 5 second hide UI and reopening UI before the timer expires (Community) Fixed toolgun ghost preview not clearing when switching away from the toolgun using the spawnmenu (Community)
3 Years Ago
Resolve my oopsie
3 Years Ago
IsAdmin bypasses for singleplayer So that badly behaving addons that override IsAdmin cannot screw with basic functionality in singleplayer Adjust spawn offsets for HL ents Less likely to be outside of the map this way Save cookies on game shutdown Spawnmenu does not try to run empty console commands Search maps by addon name main menu fixes Addon conflict problem menu stuff Make sure spawned ents/weps are not out of the map
3 Years Ago
Fix constraints not working correctly when inside prefabs
3 Years Ago
merge from main Hide CCommand::Tokenize overflow message behind developer 1
3 Years Ago
Map prefabs use post_processing_entity not the volume ent
3 Years Ago
Some changes towards fixing/narrowing down the CSoundPatch update crash Impleneting CS:GO soundscape features: playlooping.position "random" playlooping.radius fadetime
3 Years Ago
Readded missing mapIO outputs to airboat vehicle Fixed gmod_language resetting to empty string on dedicated servers Added snd_buildcache to blocked command list
3 Years Ago
Fix achievement names being off by 1 ID Added CLuaLocomotion.GetDesiredSpeed Added CLuaLocomotion.GetGroundNormal Made Player.GetPlayerInfo shared (was clientside only)
3 Years Ago
Fixed a typo in detail.vbsp Fixed Material() not being able to access gamemodes/ folder CreateConVar/AddConsoleCommand globals now ErrorNoHalt when command creation fails, instead of silently failing Can no longer create concmmands/convars with blocked names
3 Years Ago
Fix potential NPE in ChromiumBrowser
3 Years Ago
Delete old lightstyles code & some old entities water_lod_control, light_s1, light_spot_s1, light_directional_s1, light_glspot
3 Years Ago
Replace Light Style stuff with curve based animations https://files.facepunch.com/rubat/1b2711b1/sbox-dev_bNKNBF1Rsg.mp4
3 Years Ago
Revert "Fix console spam related to BasePathEntity post pain day 3" This reverts commit 9c0ed5a486d7e77135fb16bad68db3792218ccda.
3 Years Ago
TypeLibrary.SetProperty doesn't try to set read only properties Fix console spam related to BasePathEntity post pain day 3