userRubatcancel

6,139 Commits over 3,806 Days - 0.07cph!

3 Years Ago
Don't try to play empty sound files Added Entity.OnAnimGraphTag( string tag, enum event )
3 Years Ago
Update sandbox.fgd
3 Years Ago
EntDoor/Platform => Door/PlatformEntity
3 Years Ago
KeyframeEnts/Doors/Platforms now check for validity of itself Make ent_door's inputs public
3 Years Ago
Fixed creating entities in [Input]s throwing an error
3 Years Ago
Temporarily remove steamworks.DownloadUGC's file argument in the callback
3 Years Ago
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3 Years Ago
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3 Years Ago
Unnamed doors don't open each other
3 Years Ago
Fixed Saves and Dupes not working Remvoed debug output from Entity.SetBodyGroups function
3 Years Ago
Added diagnostics/counting_120.sound Added "Moving Sound" to ent_door
3 Years Ago
Improve unstuck behavior on platforms moving upwards ent_door improvements: sounds, double doors, spawn pos Added different sound keyvalues Replaced "Start Open" spawnflag with "Initial Position" 0-100% Added ability for the rotating door to rotate away from activator Doors with the same name open together
3 Years Ago
Some docs for entity functions, Added Entity.FindAllByName
3 Years Ago
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3 Years Ago
HTTP() function now has a timeout field, which dictates the network activity timeout, and will fail with reason "timeout" if it is hit.
3 Years Ago
Entity:SetBodyGroups now accepts a-z as 10-35
3 Years Ago
Added g_SpawnMenu:GetCreationMenu() Added CreationMenu.GetCreationTab & GetCreationTabs Added spawnmenu.SwitchCreationTab( id ) Made spawnmenu.SwitchToolTab work Added 3rd argument to spawnmenu.ActivateToolPanel Save game map workshopID stuff Adds duplicator.FigureOutRequiredAddons Required Workshop addons for duplicator
3 Years Ago
CS:GO lobby is put into correct map category (Community Contribution)
3 Years Ago
Fixed a Lua error with DTree_Node DComboBox's dropdown works better on modal panels Disallowed Shadow shader to be used as rope material
3 Years Ago
Disallow "Shadow" shader to be used as rope material
3 Years Ago
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3 Years Ago
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3 Years Ago
Properly support !self in map IO, Hammer included
3 Years Ago
Update some generic wood materials to have the wood physical surface property Fix missing sounds for metal.sheet/wood.sheet surfaces
3 Years Ago
Update sandbox.fgd
3 Years Ago
Hammer.Model now has descriptions for model/bodygroups
3 Years Ago
Give descriptions to most default Hammer entities Also document what keyvalues were undocumented
3 Years Ago
Make BasePathEntity public and partial Give ent_platform a description Update base.fgd
3 Years Ago
Update sandbox.fgd
3 Years Ago
DescriptionAttribute is auto applied to classes too DescriptionAttribute is no longer inheritable Added description to SetColor input in the AutoFGD Check for DescriptionAttribute in classes for FGD autogen Remove excessive whitespace in DescriptionAttribute's value
3 Years Ago
Added ent_platform entity, replacement for func_movelinear
3 Years Ago
Fixed potential issues with steamworks.DownloadUGC when the file somehow failed to open for the success callback
3 Years Ago
Added VMatrix.GetTransposed Added Angle.Random Added Vector.Random, Vector.Negate, Vector.GetNegated
3 Years Ago
Added VMatrix.Add, VMatrix.Sub and VMatrix.Mul (matrix*matrix only)
3 Years Ago
Duplicator will now try to figure out what addons are used by the dupe, save that in the dupe file, and display required addons in the duplicator's context menu. You can now save dupes from the duplicators context panel
3 Years Ago
Added spawnmenu.SwitchCreationTab Fixed spawnmenu.SwitchToolTab doing nothing
3 Years Ago
Making a map save now stores the WorkshopID of the map file in the save file, and adds the option to subscribe to the map if the map is missing
3 Years Ago
merge from main
3 Years Ago
file.Exists now works with addon title pathIDs like file.Find
3 Years Ago
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3 Years Ago
Improved addon detection for Lua errors ErrorNoHalt/Error will now display a stack trace in Problems panel
3 Years Ago
util.GetModelMeshes is now also available serverside.
3 Years Ago
TTT: Updated language files (Community Contribution) TTT: Fixed a chat spam exploit with corpses (Community Contribution)
3 Years Ago
Hopefully fixed C_FireSmoke particle crash for good Undo the previous C_FireSmoke crash fix attempt
3 Years Ago
Obsolete Hammer.RenderFields enableAlpha argument
3 Years Ago
Update base.fgd
3 Years Ago
Update Prop.cs info_particle_system uses self, not parent if CP0 is not given
3 Years Ago
Fixed BaseFileSystem adding renamed files twice to the changed list Fixes unwanted temp files from VStudio being added to the changed file list Hacky fix for Visual Studio not triggering recompile consistently
3 Years Ago
Kill excessive trailing whitespace
3 Years Ago
Noclip resets base velocity Give icon to snd_event_point in Hammer